SharedGravitySystem.cs 5.7 KB

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  1. using Content.Shared.Alert;
  2. using Content.Shared.Inventory;
  3. using Content.Shared.Movement.Components;
  4. using Robust.Shared.GameStates;
  5. using Robust.Shared.Physics;
  6. using Robust.Shared.Physics.Components;
  7. using Robust.Shared.Serialization;
  8. using Robust.Shared.Timing;
  9. namespace Content.Shared.Gravity
  10. {
  11. public abstract partial class SharedGravitySystem : EntitySystem
  12. {
  13. [Dependency] protected readonly IGameTiming Timing = default!;
  14. [Dependency] private readonly AlertsSystem _alerts = default!;
  15. [ValidatePrototypeId<AlertPrototype>]
  16. public const string WeightlessAlert = "Weightless";
  17. private EntityQuery<GravityComponent> _gravityQuery;
  18. public bool IsWeightless(EntityUid uid, PhysicsComponent? body = null, TransformComponent? xform = null)
  19. {
  20. Resolve(uid, ref body, false);
  21. if ((body?.BodyType & (BodyType.Static | BodyType.Kinematic)) != 0)
  22. return false;
  23. if (TryComp<MovementIgnoreGravityComponent>(uid, out var ignoreGravityComponent))
  24. return ignoreGravityComponent.Weightless;
  25. var ev = new IsWeightlessEvent(uid);
  26. RaiseLocalEvent(uid, ref ev);
  27. if (ev.Handled)
  28. return ev.IsWeightless;
  29. if (!Resolve(uid, ref xform))
  30. return true;
  31. // If grid / map has gravity
  32. if (EntityGridOrMapHaveGravity((uid, xform)))
  33. return false;
  34. return true;
  35. }
  36. /// <summary>
  37. /// Checks if a given entity is currently standing on a grid or map that supports having gravity at all.
  38. /// </summary>
  39. public bool EntityOnGravitySupportingGridOrMap(Entity<TransformComponent?> entity)
  40. {
  41. entity.Comp ??= Transform(entity);
  42. return _gravityQuery.HasComp(entity.Comp.GridUid) ||
  43. _gravityQuery.HasComp(entity.Comp.MapUid);
  44. }
  45. /// <summary>
  46. /// Checks if a given entity is currently standing on a grid or map that has gravity of some kind.
  47. /// </summary>
  48. public bool EntityGridOrMapHaveGravity(Entity<TransformComponent?> entity)
  49. {
  50. entity.Comp ??= Transform(entity);
  51. return _gravityQuery.TryComp(entity.Comp.GridUid, out var gravity) && gravity.Enabled ||
  52. _gravityQuery.TryComp(entity.Comp.MapUid, out var mapGravity) && mapGravity.Enabled;
  53. }
  54. public override void Initialize()
  55. {
  56. base.Initialize();
  57. SubscribeLocalEvent<GridInitializeEvent>(OnGridInit);
  58. SubscribeLocalEvent<AlertSyncEvent>(OnAlertsSync);
  59. SubscribeLocalEvent<AlertsComponent, EntParentChangedMessage>(OnAlertsParentChange);
  60. SubscribeLocalEvent<GravityChangedEvent>(OnGravityChange);
  61. SubscribeLocalEvent<GravityComponent, ComponentGetState>(OnGetState);
  62. SubscribeLocalEvent<GravityComponent, ComponentHandleState>(OnHandleState);
  63. _gravityQuery = GetEntityQuery<GravityComponent>();
  64. }
  65. public override void Update(float frameTime)
  66. {
  67. base.Update(frameTime);
  68. UpdateShake();
  69. }
  70. private void OnHandleState(EntityUid uid, GravityComponent component, ref ComponentHandleState args)
  71. {
  72. if (args.Current is not GravityComponentState state)
  73. return;
  74. if (component.EnabledVV == state.Enabled)
  75. return;
  76. component.EnabledVV = state.Enabled;
  77. var ev = new GravityChangedEvent(uid, component.EnabledVV);
  78. RaiseLocalEvent(uid, ref ev, true);
  79. }
  80. private void OnGetState(EntityUid uid, GravityComponent component, ref ComponentGetState args)
  81. {
  82. args.State = new GravityComponentState(component.EnabledVV);
  83. }
  84. private void OnGravityChange(ref GravityChangedEvent ev)
  85. {
  86. var alerts = AllEntityQuery<AlertsComponent, TransformComponent>();
  87. while(alerts.MoveNext(out var uid, out _, out var xform))
  88. {
  89. if (xform.GridUid != ev.ChangedGridIndex)
  90. continue;
  91. if (!ev.HasGravity)
  92. {
  93. _alerts.ShowAlert(uid, WeightlessAlert);
  94. }
  95. else
  96. {
  97. _alerts.ClearAlert(uid, WeightlessAlert);
  98. }
  99. }
  100. }
  101. private void OnAlertsSync(AlertSyncEvent ev)
  102. {
  103. if (IsWeightless(ev.Euid))
  104. {
  105. _alerts.ShowAlert(ev.Euid, WeightlessAlert);
  106. }
  107. else
  108. {
  109. _alerts.ClearAlert(ev.Euid, WeightlessAlert);
  110. }
  111. }
  112. private void OnAlertsParentChange(EntityUid uid, AlertsComponent component, ref EntParentChangedMessage args)
  113. {
  114. if (IsWeightless(uid))
  115. {
  116. _alerts.ShowAlert(uid, WeightlessAlert);
  117. }
  118. else
  119. {
  120. _alerts.ClearAlert(uid, WeightlessAlert);
  121. }
  122. }
  123. private void OnGridInit(GridInitializeEvent ev)
  124. {
  125. EntityManager.EnsureComponent<GravityComponent>(ev.EntityUid);
  126. }
  127. [Serializable, NetSerializable]
  128. private sealed class GravityComponentState : ComponentState
  129. {
  130. public bool Enabled { get; }
  131. public GravityComponentState(bool enabled)
  132. {
  133. Enabled = enabled;
  134. }
  135. }
  136. }
  137. [ByRefEvent]
  138. public record struct IsWeightlessEvent(EntityUid Entity, bool IsWeightless = false, bool Handled = false) : IInventoryRelayEvent
  139. {
  140. SlotFlags IInventoryRelayEvent.TargetSlots => ~SlotFlags.POCKET;
  141. }
  142. }