| 1234567891011121314151617181920212223242526272829303132333435363738394041 |
- using Content.Shared.Audio;
- using Content.Shared.FixedPoint;
- using Robust.Shared.Audio;
- using Robust.Shared.GameStates;
- namespace Content.Shared.Fluids;
- /// <summary>
- /// For entities that can clean up puddles
- /// </summary>
- [RegisterComponent, NetworkedComponent]
- public sealed partial class AbsorbentComponent : Component
- {
- public const string SolutionName = "absorbed";
- public Dictionary<Color, float> Progress = new();
- /// <summary>
- /// How much solution we can transfer in one interaction.
- /// </summary>
- [DataField("pickupAmount")]
- public FixedPoint2 PickupAmount = FixedPoint2.New(100);
- [DataField("pickupSound")]
- public SoundSpecifier PickupSound = new SoundPathSpecifier("/Audio/Effects/Fluids/watersplash.ogg")
- {
- Params = AudioParams.Default.WithVariation(SharedContentAudioSystem.DefaultVariation),
- };
- [DataField("transferSound")] public SoundSpecifier TransferSound =
- new SoundPathSpecifier("/Audio/Effects/Fluids/slosh.ogg")
- {
- Params = AudioParams.Default.WithVariation(SharedContentAudioSystem.DefaultVariation).WithVolume(-3f),
- };
- public static readonly SoundSpecifier DefaultTransferSound =
- new SoundPathSpecifier("/Audio/Effects/Fluids/slosh.ogg")
- {
- Params = AudioParams.Default.WithVariation(SharedContentAudioSystem.DefaultVariation).WithVolume(-3f),
- };
- }
|