SharedDestructibleSystem.cs 916 B

12345678910111213141516171819202122232425262728293031323334353637383940
  1. namespace Content.Shared.Destructible;
  2. public abstract class SharedDestructibleSystem : EntitySystem
  3. {
  4. /// <summary>
  5. /// Force entity to be destroyed and deleted.
  6. /// </summary>
  7. public void DestroyEntity(EntityUid owner)
  8. {
  9. var eventArgs = new DestructionEventArgs();
  10. RaiseLocalEvent(owner, eventArgs);
  11. QueueDel(owner);
  12. }
  13. /// <summary>
  14. /// Force entity to break.
  15. /// </summary>
  16. public void BreakEntity(EntityUid owner)
  17. {
  18. var eventArgs = new BreakageEventArgs();
  19. RaiseLocalEvent(owner, eventArgs);
  20. }
  21. }
  22. /// <summary>
  23. /// Raised when entity is destroyed and about to be deleted.
  24. /// </summary>
  25. public sealed class DestructionEventArgs : EntityEventArgs
  26. {
  27. }
  28. /// <summary>
  29. /// Raised when entity was heavy damage and about to break.
  30. /// </summary>
  31. public sealed class BreakageEventArgs : EntityEventArgs
  32. {
  33. }