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- using Robust.Shared.Prototypes;
- using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.Array;
- using Robust.Shared.Utility;
- namespace Content.Shared.Decals
- {
- [Prototype]
- public sealed partial class DecalPrototype : IPrototype, IInheritingPrototype
- {
- [IdDataField] public string ID { get; private set; } = null!;
- [DataField("sprite")] public SpriteSpecifier Sprite { get; private set; } = SpriteSpecifier.Invalid;
- [DataField("tags")] public List<string> Tags = new();
- [DataField("showMenu")] public bool ShowMenu = true;
- /// <summary>
- /// If the decal is rotated compared to our eye should we snap it to south.
- /// </summary>
- [DataField("snapCardinals")] public bool SnapCardinals = false;
- /// <summary>
- /// True if this decal is cleanable by default.
- /// </summary>
- [DataField]
- public bool DefaultCleanable;
- /// <summary>
- /// True if this decal has custom colors applied by default
- /// </summary>
- [DataField]
- public bool DefaultCustomColor;
- /// <summary>
- /// True if this decal snaps to a tile by default
- /// </summary>
- [DataField]
- public bool DefaultSnap = true;
- [ParentDataField(typeof(AbstractPrototypeIdArraySerializer<DecalPrototype>))]
- public string[]? Parents { get; private set; }
- [NeverPushInheritance]
- [AbstractDataField]
- public bool Abstract { get; private set; }
- }
- }
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