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- using Robust.Shared.GameStates;
- using Robust.Shared.Prototypes;
- namespace Content.Shared.Chat.TypingIndicator;
- /// <summary>
- /// Show typing indicator icon when player typing text in chat box.
- /// Added automatically when player poses entity.
- /// </summary>
- [RegisterComponent, NetworkedComponent]
- [Access(typeof(SharedTypingIndicatorSystem))]
- public sealed partial class TypingIndicatorComponent : Component
- {
- /// <summary>
- /// Prototype id that store all visual info about typing indicator.
- /// </summary>
- [DataField("proto")]
- public ProtoId<TypingIndicatorPrototype> TypingIndicatorPrototype = "default";
- }
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