CCVars.Admin.Rules.cs 582 B

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  1. using Robust.Shared.Configuration;
  2. namespace Content.Shared.CCVar;
  3. public sealed partial class CCVars
  4. {
  5. /// <summary>
  6. /// Time that players have to wait before rules can be accepted.
  7. /// </summary>
  8. public static readonly CVarDef<float> RulesWaitTime =
  9. CVarDef.Create("rules.time", 20f, CVar.SERVER | CVar.REPLICATED);
  10. /// <summary>
  11. /// Don't show rules to localhost/loopback interface.
  12. /// </summary>
  13. public static readonly CVarDef<bool> RulesExemptLocal =
  14. CVarDef.Create("rules.exempt_local", true, CVar.SERVERONLY);
  15. }