SleepEmitSoundComponent.cs 978 B

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  1. using Robust.Shared.Audio;
  2. namespace Content.Shared.Bed.Sleep;
  3. [RegisterComponent]
  4. public sealed partial class SleepEmitSoundComponent : Component
  5. {
  6. /// <summary>
  7. /// Sound to play when sleeping
  8. /// </summary>
  9. [DataField, ViewVariables(VVAccess.ReadWrite)]
  10. public SoundSpecifier Snore = new SoundCollectionSpecifier("Snores", AudioParams.Default.WithVariation(0.2f));
  11. /// <summary>
  12. /// Minimum interval between snore attempts in seconds
  13. /// </summary>
  14. [DataField, ViewVariables(VVAccess.ReadWrite)]
  15. public TimeSpan Interval = TimeSpan.FromSeconds(5);
  16. /// <summary>
  17. /// Maximum interval between snore attempts in seconds
  18. /// </summary>
  19. [DataField, ViewVariables(VVAccess.ReadWrite)]
  20. public TimeSpan MaxInterval = TimeSpan.FromSeconds(15);
  21. /// <summary>
  22. /// Popup for snore (e.g. Zzz...)
  23. /// </summary>
  24. [DataField, ViewVariables(VVAccess.ReadWrite)]
  25. public LocId PopUp = "sleep-onomatopoeia";
  26. }