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- using Robust.Shared.Serialization;
- // ReSharper disable InconsistentNaming
- namespace Content.Shared.Atmos
- {
- /// <summary>
- /// Class to store atmos constants.
- /// </summary>
- public static class Atmospherics
- {
- #region ATMOS
- /// <summary>
- /// The universal gas constant, in kPa*L/(K*mol)
- /// </summary>
- public const float R = 8.314462618f;
- /// <summary>
- /// 1 ATM in kPA.
- /// </summary>
- public const float OneAtmosphere = 101.325f;
- /// <summary>
- /// Maximum external pressure (in kPA) a gas miner will, by default, output to.
- /// This is used to initialize roundstart atmos rooms.
- /// </summary>
- public const float GasMinerDefaultMaxExternalPressure = 6500f;
- /// <summary>
- /// -270.3ºC in K. CMB stands for Cosmic Microwave Background.
- /// </summary>
- public const float TCMB = 2.7f;
- /// <summary>
- /// 0ºC in K
- /// </summary>
- public const float T0C = 273.15f;
- /// <summary>
- /// 20ºC in K
- /// </summary>
- public const float T20C = 293.15f;
- /// <summary>
- /// -38.15ºC in K.
- /// This is used to initialize roundstart freezer rooms.
- /// </summary>
- public const float FreezerTemp = 235f;
- /// <summary>
- /// Do not allow any gas mixture temperatures to exceed this number. It is occasionally possible
- /// to have very small heat capacity (e.g. room that was just unspaced) and for large amounts of
- /// energy to be transferred to it, even for a brief moment. However, this messes up subsequent
- /// calculations and so cap it here. The physical interpretation is that at this temperature, any
- /// gas that you would have transforms into plasma.
- /// </summary>
- public const float Tmax = 262144; // 1/64 of max safe integer, any values above will result in a ~0.03K epsilon
- /// <summary>
- /// Liters in a cell.
- /// </summary>
- public const float CellVolume = 2500f;
- // Liters in a normal breath
- public const float BreathVolume = 0.5f;
- // Amount of air to take from a tile
- public const float BreathPercentage = BreathVolume / CellVolume;
- /// <summary>
- /// Moles in a 2.5 m^3 cell at 101.325 kPa and 20ºC
- /// </summary>
- public const float MolesCellStandard = (OneAtmosphere * CellVolume / (T20C * R));
- /// <summary>
- /// Moles in a 2.5 m^3 cell at 101.325 kPa and -38.15ºC.
- /// This is used in fix atmos freezer markers to ensure the air is at the correct atmospheric pressure while still being cold.
- /// </summary>
- public const float MolesCellFreezer = (OneAtmosphere * CellVolume / (FreezerTemp * R));
- /// <summary>
- /// Moles in a 2.5 m^3 cell at GasMinerDefaultMaxExternalPressure kPa and 20ºC
- /// </summary>
- public const float MolesCellGasMiner = (GasMinerDefaultMaxExternalPressure * CellVolume / (T20C * R));
- /// <summary>
- /// Compared against for superconduction.
- /// </summary>
- public const float MCellWithRatio = (MolesCellStandard * 0.005f);
- public const float OxygenStandard = 0.21f;
- public const float NitrogenStandard = 0.79f;
- public const float OxygenMolesStandard = MolesCellStandard * OxygenStandard;
- public const float NitrogenMolesStandard = MolesCellStandard * NitrogenStandard;
- public const float OxygenMolesFreezer = MolesCellFreezer * OxygenStandard;
- public const float NitrogenMolesFreezer = MolesCellFreezer * NitrogenStandard;
- #endregion
- /// <summary>
- /// Visible moles multiplied by this factor to get moles at which gas is at max visibility.
- /// </summary>
- public const float FactorGasVisibleMax = 20f;
- /// <summary>
- /// Minimum number of moles a gas can have.
- /// </summary>
- public const float GasMinMoles = 0.00000005f;
- public const float OpenHeatTransferCoefficient = 0.4f;
- /// <summary>
- /// Hack to make vacuums cold, sacrificing realism for gameplay.
- /// </summary>
- public const float HeatCapacityVacuum = 7000f;
- /// <summary>
- /// Ratio of air that must move to/from a tile to reset group processing
- /// </summary>
- public const float MinimumAirRatioToSuspend = 0.1f;
- /// <summary>
- /// Minimum ratio of air that must move to/from a tile
- /// </summary>
- public const float MinimumAirRatioToMove = 0.001f;
- /// <summary>
- /// Minimum amount of air that has to move before a group processing can be suspended
- /// </summary>
- public const float MinimumAirToSuspend = (MolesCellStandard * MinimumAirRatioToSuspend);
- public const float MinimumTemperatureToMove = (T20C + 100f);
- public const float MinimumMolesDeltaToMove = (MolesCellStandard * MinimumAirRatioToMove);
- /// <summary>
- /// Minimum temperature difference before group processing is suspended
- /// </summary>
- public const float MinimumTemperatureDeltaToSuspend = 4.0f;
- /// <summary>
- /// Minimum temperature difference before the gas temperatures are just set to be equal.
- /// </summary>
- public const float MinimumTemperatureDeltaToConsider = 0.01f;
- /// <summary>
- /// Minimum temperature for starting superconduction.
- /// </summary>
- public const float MinimumTemperatureStartSuperConduction = (T20C + 400f);
- public const float MinimumTemperatureForSuperconduction = (T20C + 80f);
- /// <summary>
- /// Minimum heat capacity.
- /// </summary>
- public const float MinimumHeatCapacity = 0.0003f;
- /// <summary>
- /// For the purposes of making space "colder"
- /// </summary>
- public const float SpaceHeatCapacity = 7000f;
- /// <summary>
- /// Dictionary of chemical abbreviations for <see cref="Gas"/>
- /// </summary>
- public static Dictionary<Gas, string> GasAbbreviations = new Dictionary<Gas, string>()
- {
- [Gas.Ammonia] = Loc.GetString("gas-ammonia-abbreviation"),
- [Gas.CarbonDioxide] = Loc.GetString("gas-carbon-dioxide-abbreviation"),
- [Gas.Frezon] = Loc.GetString("gas-frezon-abbreviation"),
- [Gas.Nitrogen] = Loc.GetString("gas-nitrogen-abbreviation"),
- [Gas.NitrousOxide] = Loc.GetString("gas-nitrous-oxide-abbreviation"),
- [Gas.Oxygen] = Loc.GetString("gas-oxygen-abbreviation"),
- [Gas.Plasma] = Loc.GetString("gas-plasma-abbreviation"),
- [Gas.Tritium] = Loc.GetString("gas-tritium-abbreviation"),
- [Gas.WaterVapor] = Loc.GetString("gas-water-vapor-abbreviation"),
- };
- #region Excited Groups
- /// <summary>
- /// Number of full atmos updates ticks before an excited group breaks down (averages gas contents across turfs)
- /// </summary>
- public const int ExcitedGroupBreakdownCycles = 4;
- /// <summary>
- /// Number of full atmos updates before an excited group dismantles and removes its turfs from active
- /// </summary>
- public const int ExcitedGroupsDismantleCycles = 16;
- #endregion
- /// <summary>
- /// Hard limit for zone-based tile equalization.
- /// </summary>
- public const int MonstermosHardTileLimit = 2000;
- /// <summary>
- /// Limit for zone-based tile equalization.
- /// </summary>
- public const int MonstermosTileLimit = 200;
- /// <summary>
- /// Total number of gases. Increase this if you want to add more!
- /// </summary>
- public const int TotalNumberOfGases = 9;
- /// <summary>
- /// This is the actual length of the gases arrays in mixtures.
- /// Set to the closest multiple of 4 relative to <see cref="TotalNumberOfGases"/> for SIMD reasons.
- /// </summary>
- public const int AdjustedNumberOfGases = ((TotalNumberOfGases + 3) / 4) * 4;
- /// <summary>
- /// Amount of heat released per mole of burnt hydrogen or tritium (hydrogen isotope)
- /// </summary>
- public const float FireHydrogenEnergyReleased = 284e3f; // hydrogen is 284 kJ/mol
- public const float FireMinimumTemperatureToExist = T0C + 100f;
- public const float FireMinimumTemperatureToSpread = T0C + 150f;
- public const float FireSpreadRadiosityScale = 0.85f;
- public const float FirePlasmaEnergyReleased = 160e3f; // methane is 16 kJ/mol, plus plasma's spark of magic
- public const float FireGrowthRate = 40000f;
- public const float SuperSaturationThreshold = 96f;
- public const float SuperSaturationEnds = SuperSaturationThreshold / 3;
- public const float OxygenBurnRateBase = 1.4f;
- public const float PlasmaMinimumBurnTemperature = (100f+T0C);
- public const float PlasmaUpperTemperature = (1370f+T0C);
- public const float PlasmaOxygenFullburn = 10f;
- public const float PlasmaBurnRateDelta = 9f;
- /// <summary>
- /// This is calculated to help prevent singlecap bombs (Overpowered tritium/oxygen single tank bombs)
- /// </summary>
- public const float MinimumTritiumOxyburnEnergy = 143000f;
- public const float TritiumBurnOxyFactor = 100f;
- public const float TritiumBurnTritFactor = 10f;
- public const float FrezonCoolLowerTemperature = 23.15f;
- /// <summary>
- /// Frezon cools better at higher temperatures.
- /// </summary>
- public const float FrezonCoolMidTemperature = 373.15f;
- public const float FrezonCoolMaximumEnergyModifier = 10f;
- /// <summary>
- /// Remove X mol of nitrogen for each mol of frezon.
- /// </summary>
- public const float FrezonNitrogenCoolRatio = 5;
- public const float FrezonCoolEnergyReleased = -600e3f;
- public const float FrezonCoolRateModifier = 20f;
- public const float FrezonProductionMaxEfficiencyTemperature = 73.15f;
- /// <summary>
- /// 1 mol of N2 is required per X mol of tritium and oxygen.
- /// </summary>
- public const float FrezonProductionNitrogenRatio = 10f;
- /// <summary>
- /// 1 mol of Tritium is required per X mol of oxygen.
- /// </summary>
- public const float FrezonProductionTritRatio = 8.0f;
- /// <summary>
- /// 1 / X of the tritium is converted into Frezon each tick
- /// </summary>
- public const float FrezonProductionConversionRate = 50f;
- /// <summary>
- /// The maximum portion of the N2O that can decompose each reaction tick. (50%)
- /// </summary>
- public const float N2ODecompositionRate = 2f;
- /// <summary>
- /// Divisor for Ammonia Oxygen reaction so that it doesn't happen instantaneously.
- /// </summary>
- public const float AmmoniaOxygenReactionRate = 10f;
- /// <summary>
- /// Determines at what pressure the ultra-high pressure red icon is displayed.
- /// </summary>
- public const float HazardHighPressure = 550f;
- /// <summary>
- /// Determines when the orange pressure icon is displayed.
- /// </summary>
- public const float WarningHighPressure = 0.7f * HazardHighPressure;
- /// <summary>
- /// Determines when the gray low pressure icon is displayed.
- /// </summary>
- public const float WarningLowPressure = 2.5f * HazardLowPressure;
- /// <summary>
- /// Determines when the black ultra-low pressure icon is displayed.
- /// </summary>
- public const float HazardLowPressure = 20f;
- /// <summary>
- /// The amount of pressure damage someone takes is equal to ((pressure / HAZARD_HIGH_PRESSURE) - 1)*PRESSURE_DAMAGE_COEFFICIENT,
- /// with the maximum of MaxHighPressureDamage.
- /// </summary>
- public const float PressureDamageCoefficient = 4;
- /// <summary>
- /// Maximum amount of damage that can be endured with high pressure.
- /// </summary>
- public const int MaxHighPressureDamage = 4;
- /// <summary>
- /// The amount of damage someone takes when in a low pressure area
- /// (The pressure threshold is so low that it doesn't make sense to do any calculations,
- /// so it just applies this flat value).
- /// </summary>
- // Original value is 4, buff back when we have proper ways for players to deal with breaches.
- public const int LowPressureDamage = 1;
- public const float WindowHeatTransferCoefficient = 0.1f;
- /// <summary>
- /// Directions that atmos currently supports. Modify in case of multi-z.
- /// See <see cref="AtmosDirection"/> on the server.
- /// </summary>
- public const int Directions = 4;
- /// <summary>
- /// The normal body temperature in degrees Celsius.
- /// </summary>
- public const float NormalBodyTemperature = 37f;
- /// <summary>
- /// I hereby decree. This is Arbitrary Suck my Dick
- /// </summary>
- public const float BreathMolesToReagentMultiplier = 1144;
- #region Pipes
- /// <summary>
- /// The default pressure at which pumps and powered equipment max out at, in kPa.
- /// </summary>
- public const float MaxOutputPressure = 4500;
- /// <summary>
- /// The default maximum speed powered equipment can work at, in L/s.
- /// </summary>
- public const float MaxTransferRate = 200;
- #endregion
- }
- /// <summary>
- /// Gases to Ids. Keep these updated with the prototypes!
- /// </summary>
- [Serializable, NetSerializable]
- public enum Gas : sbyte
- {
- Oxygen = 0,
- Nitrogen = 1,
- CarbonDioxide = 2,
- Plasma = 3,
- Tritium = 4,
- WaterVapor = 5,
- Ammonia = 6,
- NitrousOxide = 7,
- Frezon = 8
- }
- }
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