- using Robust.Shared.Prototypes;
- namespace Content.Server.Zombies;
- /// <summary>
- /// This is used for a zombie that cannot be cured by any methods. Gives a succumb to zombie infection action.
- /// </summary>
- [RegisterComponent]
- public sealed partial class IncurableZombieComponent : Component
- {
- [DataField]
- public EntProtoId ZombifySelfActionPrototype = "ActionTurnUndead";
- [DataField]
- public EntityUid? Action;
- }
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