| 123456789101112131415161718192021222324252627282930313233343536373839404142434445 |
- using Content.Server.GameTicking.Rules.Components;
- using Content.Server.StationEvents.Components;
- using Content.Server.Traits.Assorted;
- using Content.Shared.GameTicking.Components;
- using Content.Shared.Humanoid;
- using Content.Shared.Mind.Components;
- using Content.Shared.Traits.Assorted;
- namespace Content.Server.StationEvents.Events;
- public sealed class MassHallucinationsRule : StationEventSystem<MassHallucinationsRuleComponent>
- {
- [Dependency] private readonly ParacusiaSystem _paracusia = default!;
- protected override void Started(EntityUid uid, MassHallucinationsRuleComponent component, GameRuleComponent gameRule, GameRuleStartedEvent args)
- {
- base.Started(uid, component, gameRule, args);
- var query = EntityQueryEnumerator<MindContainerComponent, HumanoidAppearanceComponent>();
- while (query.MoveNext(out var ent, out _, out _))
- {
- if (!EnsureComp<ParacusiaComponent>(ent, out var paracusia))
- {
- _paracusia.SetSounds(ent, component.Sounds, paracusia);
- _paracusia.SetTime(ent, component.MinTimeBetweenIncidents, component.MaxTimeBetweenIncidents, paracusia);
- _paracusia.SetDistance(ent, component.MaxSoundDistance);
- component.AffectedEntities.Add(ent);
- }
- }
- }
- protected override void Ended(EntityUid uid, MassHallucinationsRuleComponent component, GameRuleComponent gameRule, GameRuleEndedEvent args)
- {
- base.Ended(uid, component, gameRule, args);
- foreach (var ent in component.AffectedEntities)
- {
- RemComp<ParacusiaComponent>(ent);
- }
- component.AffectedEntities.Clear();
- }
- }
|