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- using Content.Server.StationEvents.Events;
- using Content.Shared.Access;
- using Content.Shared.Destructible.Thresholds;
- using Robust.Shared.Prototypes;
- namespace Content.Server.StationEvents.Components;
- /// <summary>
- /// Greytide Virus event specific configuration
- /// </summary>
- [RegisterComponent, Access(typeof(GreytideVirusRule))]
- public sealed partial class GreytideVirusRuleComponent : Component
- {
- /// <summary>
- /// Range from which the severity is randomly picked from.
- /// </summary>
- [DataField]
- public MinMax SeverityRange = new(1, 3);
- /// <summary>
- /// Severity corresponding to the number of access groups affected.
- /// Will pick randomly from the SeverityRange if not specified.
- /// </summary>
- [DataField]
- public int? Severity;
- /// <summary>
- /// Access groups to pick from.
- /// </summary>
- [DataField]
- public List<ProtoId<AccessGroupPrototype>> AccessGroups = new();
- /// <summary>
- /// Entities with this access level will be ignored.
- /// </summary>
- [DataField]
- public List<ProtoId<AccessLevelPrototype>> Blacklist = new();
- }
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