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- using Content.Server.GameTicking.Rules;
- namespace Content.Server.Station.Components;
- /// <summary>
- /// Marker component for stations where procedural variation using <see cref="RoundstartStationVariationRuleSystem"/>
- /// has already run, so as to avoid running it again if another station is added.
- /// </summary>
- [RegisterComponent]
- public sealed partial class StationVariationHasRunComponent : Component
- {
- }
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