| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736 |
- using System.Linq;
- using System.Numerics;
- using System.Threading;
- using Content.Server.Access.Systems;
- using Content.Server.Administration.Logs;
- using Content.Server.Administration.Managers;
- using Content.Server.Chat.Systems;
- using Content.Server.Communications;
- using Content.Server.DeviceNetwork.Components;
- using Content.Server.DeviceNetwork.Systems;
- using Content.Server.GameTicking.Events;
- using Content.Server.Pinpointer;
- using Content.Server.Popups;
- using Content.Server.RoundEnd;
- using Content.Server.Screens.Components;
- using Content.Server.Shuttles.Components;
- using Content.Server.Shuttles.Events;
- using Content.Server.Station.Components;
- using Content.Server.Station.Events;
- using Content.Server.Station.Systems;
- using Content.Shared.Access.Systems;
- using Content.Shared.CCVar;
- using Content.Shared.Database;
- using Content.Shared.DeviceNetwork;
- using Content.Shared.GameTicking;
- using Content.Shared.Localizations;
- using Content.Shared.Shuttles.Components;
- using Content.Shared.Shuttles.Events;
- using Content.Shared.Tag;
- using Content.Shared.Tiles;
- using Robust.Server.GameObjects;
- using Robust.Shared.Audio.Systems;
- using Robust.Shared.Configuration;
- using Robust.Shared.EntitySerialization.Systems;
- using Robust.Shared.Map.Components;
- using Robust.Shared.Player;
- using Robust.Shared.Random;
- using Robust.Shared.Timing;
- using Robust.Shared.Utility;
- namespace Content.Server.Shuttles.Systems;
- public sealed partial class EmergencyShuttleSystem : EntitySystem
- {
- /*
- * Handles the escape shuttle + CentCom.
- */
- [Dependency] private readonly IAdminLogManager _logger = default!;
- [Dependency] private readonly IAdminManager _admin = default!;
- [Dependency] private readonly IConfigurationManager _configManager = default!;
- [Dependency] private readonly IGameTiming _timing = default!;
- [Dependency] private readonly IRobustRandom _random = default!;
- [Dependency] private readonly SharedMapSystem _mapSystem = default!;
- [Dependency] private readonly AccessReaderSystem _reader = default!;
- [Dependency] private readonly ChatSystem _chatSystem = default!;
- [Dependency] private readonly CommunicationsConsoleSystem _commsConsole = default!;
- [Dependency] private readonly DeviceNetworkSystem _deviceNetworkSystem = default!;
- [Dependency] private readonly DockingSystem _dock = default!;
- [Dependency] private readonly IdCardSystem _idSystem = default!;
- [Dependency] private readonly NavMapSystem _navMap = default!;
- [Dependency] private readonly MapLoaderSystem _loader = default!;
- [Dependency] private readonly MetaDataSystem _metaData = default!;
- [Dependency] private readonly PopupSystem _popup = default!;
- [Dependency] private readonly RoundEndSystem _roundEnd = default!;
- [Dependency] private readonly SharedAudioSystem _audio = default!;
- [Dependency] private readonly ShuttleSystem _shuttle = default!;
- [Dependency] private readonly StationSystem _station = default!;
- [Dependency] private readonly TransformSystem _transformSystem = default!;
- [Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
- private const float ShuttleSpawnBuffer = 1f;
- private bool _emergencyShuttleEnabled;
- [ValidatePrototypeId<TagPrototype>]
- private const string DockTag = "DockEmergency";
- public override void Initialize()
- {
- _emergencyShuttleEnabled = _configManager.GetCVar(CCVars.EmergencyShuttleEnabled);
- // Don't immediately invoke as roundstart will just handle it.
- Subs.CVar(_configManager, CCVars.EmergencyShuttleEnabled, SetEmergencyShuttleEnabled);
- SubscribeLocalEvent<RoundStartingEvent>(OnRoundStart);
- SubscribeLocalEvent<RoundRestartCleanupEvent>(OnRoundCleanup);
- SubscribeLocalEvent<StationEmergencyShuttleComponent, StationPostInitEvent>(OnStationStartup);
- SubscribeLocalEvent<StationCentcommComponent, ComponentShutdown>(OnCentcommShutdown);
- SubscribeLocalEvent<StationCentcommComponent, MapInitEvent>(OnStationInit);
- SubscribeLocalEvent<EmergencyShuttleComponent, FTLStartedEvent>(OnEmergencyFTL);
- SubscribeLocalEvent<EmergencyShuttleComponent, FTLCompletedEvent>(OnEmergencyFTLComplete);
- SubscribeNetworkEvent<EmergencyShuttleRequestPositionMessage>(OnShuttleRequestPosition);
- InitializeEmergencyConsole();
- }
- private void OnRoundStart(RoundStartingEvent ev)
- {
- CleanupEmergencyConsole();
- _roundEndCancelToken = new CancellationTokenSource();
- }
- private void OnRoundCleanup(RoundRestartCleanupEvent ev)
- {
- _roundEndCancelToken?.Cancel();
- _roundEndCancelToken = null;
- }
- private void OnCentcommShutdown(EntityUid uid, StationCentcommComponent component, ComponentShutdown args)
- {
- ClearCentcomm(component);
- }
- private void ClearCentcomm(StationCentcommComponent component)
- {
- QueueDel(component.Entity);
- QueueDel(component.MapEntity);
- component.Entity = null;
- component.MapEntity = null;
- }
- /// <summary>
- /// Attempts to get the EntityUid of the emergency shuttle
- /// </summary>
- public EntityUid? GetShuttle()
- {
- AllEntityQuery<EmergencyShuttleComponent>().MoveNext(out var shuttle, out _);
- return shuttle;
- }
- private void SetEmergencyShuttleEnabled(bool value)
- {
- if (_emergencyShuttleEnabled == value)
- return;
- _emergencyShuttleEnabled = value;
- if (value)
- {
- SetupEmergencyShuttle();
- }
- else
- {
- CleanupEmergencyShuttle();
- }
- }
- private void CleanupEmergencyShuttle()
- {
- var query = AllEntityQuery<StationCentcommComponent>();
- while (query.MoveNext(out var uid, out _))
- {
- RemCompDeferred<StationCentcommComponent>(uid);
- }
- }
- public override void Update(float frameTime)
- {
- base.Update(frameTime);
- UpdateEmergencyConsole(frameTime);
- }
- /// <summary>
- /// If the client is requesting debug info on where an emergency shuttle would dock.
- /// </summary>
- private void OnShuttleRequestPosition(EmergencyShuttleRequestPositionMessage msg, EntitySessionEventArgs args)
- {
- if (!_admin.IsAdmin(args.SenderSession))
- return;
- var player = args.SenderSession.AttachedEntity;
- if (player is null)
- return;
- var station = _station.GetOwningStation(player.Value);
- if (!TryComp<StationEmergencyShuttleComponent>(station, out var stationShuttle) ||
- !HasComp<ShuttleComponent>(stationShuttle.EmergencyShuttle))
- {
- return;
- }
- var targetGrid = _station.GetLargestGrid(Comp<StationDataComponent>(station.Value));
- if (targetGrid == null)
- return;
- var config = _dock.GetDockingConfig(stationShuttle.EmergencyShuttle.Value, targetGrid.Value, DockTag);
- if (config == null)
- return;
- RaiseNetworkEvent(new EmergencyShuttlePositionMessage()
- {
- StationUid = GetNetEntity(targetGrid),
- Position = config.Area,
- });
- }
- /// <summary>
- /// Escape shuttle FTL event handler. The only escape shuttle FTL transit should be from station to centcomm at round end
- /// </summary>
- private void OnEmergencyFTL(EntityUid uid, EmergencyShuttleComponent component, ref FTLStartedEvent args)
- {
- var ftlTime = TimeSpan.FromSeconds
- (
- TryComp<FTLComponent>(uid, out var ftlComp) ? ftlComp.TravelTime : _shuttle.DefaultTravelTime
- );
- if (TryComp<DeviceNetworkComponent>(uid, out var netComp))
- {
- var payload = new NetworkPayload
- {
- [ShuttleTimerMasks.ShuttleMap] = uid,
- [ShuttleTimerMasks.SourceMap] = args.FromMapUid,
- [ShuttleTimerMasks.DestMap] = _transformSystem.GetMap(args.TargetCoordinates),
- [ShuttleTimerMasks.ShuttleTime] = ftlTime,
- [ShuttleTimerMasks.SourceTime] = ftlTime,
- [ShuttleTimerMasks.DestTime] = ftlTime
- };
- _deviceNetworkSystem.QueuePacket(uid, null, payload, netComp.TransmitFrequency);
- }
- }
- /// <summary>
- /// When the escape shuttle finishes FTL (docks at centcomm), have the timers display the round end countdown
- /// </summary>
- private void OnEmergencyFTLComplete(EntityUid uid, EmergencyShuttleComponent component, ref FTLCompletedEvent args)
- {
- var countdownTime = TimeSpan.FromSeconds(_configManager.GetCVar(CCVars.RoundRestartTime));
- var shuttle = args.Entity;
- if (TryComp<DeviceNetworkComponent>(shuttle, out var net))
- {
- var payload = new NetworkPayload
- {
- [ShuttleTimerMasks.ShuttleMap] = shuttle,
- [ShuttleTimerMasks.SourceMap] = _roundEnd.GetCentcomm(),
- [ShuttleTimerMasks.DestMap] = _roundEnd.GetStation(),
- [ShuttleTimerMasks.ShuttleTime] = countdownTime,
- [ShuttleTimerMasks.SourceTime] = countdownTime,
- [ShuttleTimerMasks.DestTime] = countdownTime,
- };
- // by popular request
- // https://discord.com/channels/310555209753690112/770682801607278632/1189989482234126356
- if (_random.Next(1000) == 0)
- {
- payload.Add(ScreenMasks.Text, ShuttleTimerMasks.Kill);
- payload.Add(ScreenMasks.Color, Color.Red);
- }
- else
- payload.Add(ScreenMasks.Text, ShuttleTimerMasks.Bye);
- _deviceNetworkSystem.QueuePacket(shuttle, null, payload, net.TransmitFrequency);
- }
- }
- /// <summary>
- /// Attempts to dock a station's emergency shuttle.
- /// </summary>
- /// <seealso cref="DockEmergencyShuttle"/>
- public ShuttleDockResult? DockSingleEmergencyShuttle(EntityUid stationUid, StationEmergencyShuttleComponent? stationShuttle = null)
- {
- if (!Resolve(stationUid, ref stationShuttle))
- return null;
- if (!TryComp(stationShuttle.EmergencyShuttle, out TransformComponent? xform) ||
- !TryComp<ShuttleComponent>(stationShuttle.EmergencyShuttle, out var shuttle))
- {
- Log.Error($"Attempted to call an emergency shuttle for an uninitialized station? Station: {ToPrettyString(stationUid)}. Shuttle: {ToPrettyString(stationShuttle.EmergencyShuttle)}");
- return null;
- }
- var targetGrid = _station.GetLargestGrid(Comp<StationDataComponent>(stationUid));
- // UHH GOOD LUCK
- if (targetGrid == null)
- {
- _logger.Add(
- LogType.EmergencyShuttle,
- LogImpact.High,
- $"Emergency shuttle {ToPrettyString(stationUid)} unable to dock with station {ToPrettyString(stationUid)}");
- return new ShuttleDockResult
- {
- Station = (stationUid, stationShuttle),
- ResultType = ShuttleDockResultType.GoodLuck,
- };
- }
- ShuttleDockResultType resultType;
- if (_shuttle.TryFTLDock(stationShuttle.EmergencyShuttle.Value, shuttle, targetGrid.Value, out var config, DockTag))
- {
- _logger.Add(
- LogType.EmergencyShuttle,
- LogImpact.High,
- $"Emergency shuttle {ToPrettyString(stationUid)} docked with stations");
- resultType = _dock.IsConfigPriority(config, DockTag)
- ? ShuttleDockResultType.PriorityDock
- : ShuttleDockResultType.OtherDock;
- }
- else
- {
- _logger.Add(
- LogType.EmergencyShuttle,
- LogImpact.High,
- $"Emergency shuttle {ToPrettyString(stationUid)} unable to find a valid docking port for {ToPrettyString(stationUid)}");
- resultType = ShuttleDockResultType.NoDock;
- }
- return new ShuttleDockResult
- {
- Station = (stationUid, stationShuttle),
- DockingConfig = config,
- ResultType = resultType,
- TargetGrid = targetGrid,
- };
- }
- /// <summary>
- /// Do post-shuttle-dock setup. Announce to the crew and set up shuttle timers.
- /// </summary>
- public void AnnounceShuttleDock(ShuttleDockResult result, bool extended)
- {
- var shuttle = result.Station.Comp.EmergencyShuttle;
- DebugTools.Assert(shuttle != null);
- if (result.ResultType == ShuttleDockResultType.GoodLuck)
- {
- _chatSystem.DispatchStationAnnouncement(
- result.Station,
- Loc.GetString("emergency-shuttle-good-luck"),
- playDefaultSound: false);
- // TODO: Need filter extensions or something don't blame me.
- _audio.PlayGlobal("/Audio/Misc/notice1.ogg", Filter.Broadcast(), true);
- return;
- }
- DebugTools.Assert(result.TargetGrid != null);
- // Send station announcement.
- var targetXform = Transform(result.TargetGrid.Value);
- var angle = _dock.GetAngle(
- shuttle.Value,
- Transform(shuttle.Value),
- result.TargetGrid.Value,
- targetXform);
- var direction = ContentLocalizationManager.FormatDirection(angle.GetDir());
- var location = FormattedMessage.RemoveMarkupPermissive(
- _navMap.GetNearestBeaconString((shuttle.Value, Transform(shuttle.Value))));
- var extendedText = extended ? Loc.GetString("emergency-shuttle-extended") : "";
- var locKey = result.ResultType == ShuttleDockResultType.NoDock
- ? "emergency-shuttle-nearby"
- : "emergency-shuttle-docked";
- _chatSystem.DispatchStationAnnouncement(
- result.Station,
- Loc.GetString(
- locKey,
- ("time", $"{_consoleAccumulator:0}"),
- ("direction", direction),
- ("location", location),
- ("extended", extendedText)),
- playDefaultSound: false);
- // Trigger shuttle timers on the shuttle.
- var time = TimeSpan.FromSeconds(_consoleAccumulator);
- if (TryComp<DeviceNetworkComponent>(shuttle, out var netComp))
- {
- var payload = new NetworkPayload
- {
- [ShuttleTimerMasks.ShuttleMap] = shuttle,
- [ShuttleTimerMasks.SourceMap] = targetXform.MapUid,
- [ShuttleTimerMasks.DestMap] = _roundEnd.GetCentcomm(),
- [ShuttleTimerMasks.ShuttleTime] = time,
- [ShuttleTimerMasks.SourceTime] = time,
- [ShuttleTimerMasks.DestTime] = time + TimeSpan.FromSeconds(TransitTime),
- [ShuttleTimerMasks.Docked] = true,
- };
- _deviceNetworkSystem.QueuePacket(shuttle.Value, null, payload, netComp.TransmitFrequency);
- }
- // Play announcement audio.
- var audioFile = result.ResultType == ShuttleDockResultType.NoDock
- ? "/Audio/Misc/notice1.ogg"
- : "/Audio/Announcements/shuttle_dock.ogg";
- // TODO: Need filter extensions or something don't blame me.
- _audio.PlayGlobal(audioFile, Filter.Broadcast(), true);
- }
- private void OnStationInit(EntityUid uid, StationCentcommComponent component, MapInitEvent args)
- {
- // This is handled on map-init, so that centcomm has finished initializing by the time the StationPostInitEvent
- // gets raised
- if (!_emergencyShuttleEnabled)
- return;
- // Post mapinit? fancy
- if (TryComp(component.Entity, out TransformComponent? xform))
- {
- component.MapEntity = xform.MapUid;
- return;
- }
- AddCentcomm(uid, component);
- }
- private void OnStationStartup(Entity<StationEmergencyShuttleComponent> ent, ref StationPostInitEvent args)
- {
- AddEmergencyShuttle((ent, ent));
- }
- /// <summary>
- /// Teleports the emergency shuttle to its station and starts the countdown until it launches.
- /// </summary>
- /// <remarks>
- /// If the emergency shuttle is disabled, this immediately ends the round.
- /// </remarks>
- public void DockEmergencyShuttle()
- {
- if (EmergencyShuttleArrived)
- return;
- if (!_emergencyShuttleEnabled)
- {
- _roundEnd.EndRound();
- return;
- }
- _consoleAccumulator = _configManager.GetCVar(CCVars.EmergencyShuttleDockTime);
- EmergencyShuttleArrived = true;
- var query = AllEntityQuery<StationEmergencyShuttleComponent>();
- var dockResults = new List<ShuttleDockResult>();
- while (query.MoveNext(out var uid, out var comp))
- {
- if (DockSingleEmergencyShuttle(uid, comp) is { } dockResult)
- dockResults.Add(dockResult);
- }
- // Make the shuttle wait longer if it couldn't dock in the normal spot.
- // We have to handle the possibility of there being multiple stations, so since the shuttle timer is global,
- // use the WORST value we have.
- var worstResult = dockResults.Max(x => x.ResultType);
- var multiplier = worstResult switch
- {
- ShuttleDockResultType.OtherDock => _configManager.GetCVar(
- CCVars.EmergencyShuttleDockTimeMultiplierOtherDock),
- ShuttleDockResultType.NoDock => _configManager.GetCVar(
- CCVars.EmergencyShuttleDockTimeMultiplierNoDock),
- // GoodLuck doesn't get a multiplier.
- // Quite frankly at that point the round is probably so fucked that you'd rather it be over ASAP.
- _ => 1,
- };
- _consoleAccumulator *= multiplier;
- foreach (var shuttleDockResult in dockResults)
- {
- AnnounceShuttleDock(shuttleDockResult, multiplier > 1);
- }
- _commsConsole.UpdateCommsConsoleInterface();
- }
- private void SetupEmergencyShuttle()
- {
- if (!_emergencyShuttleEnabled)
- return;
- var centcommQuery = AllEntityQuery<StationCentcommComponent>();
- while (centcommQuery.MoveNext(out var uid, out var centcomm))
- {
- AddCentcomm(uid, centcomm);
- }
- var query = AllEntityQuery<StationEmergencyShuttleComponent>();
- while (query.MoveNext(out var uid, out var comp))
- {
- AddEmergencyShuttle((uid, comp));
- }
- }
- private void AddCentcomm(EntityUid station, StationCentcommComponent component)
- {
- DebugTools.Assert(LifeStage(station) >= EntityLifeStage.MapInitialized);
- if (component.MapEntity != null || component.Entity != null)
- {
- Log.Warning("Attempted to re-add an existing centcomm map.");
- return;
- }
- // Check for existing centcomms and just point to that
- var query = AllEntityQuery<StationCentcommComponent>();
- while (query.MoveNext(out var otherComp))
- {
- if (otherComp == component)
- continue;
- if (!Exists(otherComp.MapEntity) || !Exists(otherComp.Entity))
- {
- Log.Error($"Discovered invalid centcomm component?");
- ClearCentcomm(otherComp);
- continue;
- }
- component.MapEntity = otherComp.MapEntity;
- component.Entity = otherComp.Entity;
- component.ShuttleIndex = otherComp.ShuttleIndex;
- return;
- }
- if (string.IsNullOrEmpty(component.Map.ToString()))
- {
- Log.Warning("No CentComm map found, skipping setup.");
- return;
- }
- var map = _mapSystem.CreateMap(out var mapId);
- if (!_loader.TryLoadGrid(mapId, component.Map, out var grid))
- {
- Log.Error($"Failed to set up centcomm grid!");
- return;
- }
- if (!Exists(map))
- {
- Log.Error($"Failed to set up centcomm map!");
- QueueDel(grid);
- return;
- }
- if (!Exists(grid))
- {
- Log.Error($"Failed to set up centcomm grid!");
- QueueDel(map);
- return;
- }
- var xform = Transform(grid.Value);
- if (xform.ParentUid != map || xform.MapUid != map)
- {
- Log.Error($"Centcomm grid is not parented to its own map?");
- QueueDel(map);
- QueueDel(grid);
- return;
- }
- component.MapEntity = map;
- _metaData.SetEntityName(map, Loc.GetString("map-name-centcomm"));
- component.Entity = grid;
- _shuttle.TryAddFTLDestination(mapId, true, out _);
- Log.Info($"Created centcomm grid {ToPrettyString(grid)} on map {ToPrettyString(map)} for station {ToPrettyString(station)}");
- }
- public HashSet<EntityUid> GetCentcommMaps()
- {
- var query = AllEntityQuery<StationCentcommComponent>();
- var maps = new HashSet<EntityUid>(Count<StationCentcommComponent>());
- while (query.MoveNext(out var comp))
- {
- if (comp.MapEntity != null)
- maps.Add(comp.MapEntity.Value);
- }
- return maps;
- }
- private void AddEmergencyShuttle(Entity<StationEmergencyShuttleComponent?, StationCentcommComponent?> ent)
- {
- if (!Resolve(ent.Owner, ref ent.Comp1, ref ent.Comp2))
- return;
- if (!_emergencyShuttleEnabled)
- return;
- if (ent.Comp1.EmergencyShuttle != null)
- {
- if (Exists(ent.Comp1.EmergencyShuttle))
- {
- Log.Error($"Attempted to add an emergency shuttle to {ToPrettyString(ent)}, despite a shuttle already existing?");
- return;
- }
- Log.Error($"Encountered deleted emergency shuttle during initialization of {ToPrettyString(ent)}");
- ent.Comp1.EmergencyShuttle = null;
- }
- if (!TryComp(ent.Comp2.MapEntity, out MapComponent? map))
- {
- Log.Error($"Failed to add emergency shuttle - centcomm has not been initialized? {ToPrettyString(ent)}");
- return;
- }
- // Load escape shuttle
- var shuttlePath = ent.Comp1.EmergencyShuttlePath;
- if (!_loader.TryLoadGrid(map.MapId,
- shuttlePath,
- out var shuttle,
- // Should be far enough... right? I'm too lazy to bounds check CentCom rn.
- offset: new Vector2(500f + ent.Comp2.ShuttleIndex, 0f)))
- {
- Log.Error($"Unable to spawn emergency shuttle {shuttlePath} for {ToPrettyString(ent)}");
- return;
- }
- ent.Comp2.ShuttleIndex += Comp<MapGridComponent>(shuttle.Value).LocalAABB.Width + ShuttleSpawnBuffer;
- // Update indices for all centcomm comps pointing to same map
- var query = AllEntityQuery<StationCentcommComponent>();
- while (query.MoveNext(out var comp))
- {
- if (comp == ent.Comp2 || comp.MapEntity != ent.Comp2.MapEntity)
- continue;
- comp.ShuttleIndex = ent.Comp2.ShuttleIndex;
- }
- ent.Comp1.EmergencyShuttle = shuttle;
- EnsureComp<ProtectedGridComponent>(shuttle.Value);
- EnsureComp<PreventPilotComponent>(shuttle.Value);
- EnsureComp<EmergencyShuttleComponent>(shuttle.Value);
- Log.Info($"Added emergency shuttle {ToPrettyString(shuttle)} for station {ToPrettyString(ent)} and centcomm {ToPrettyString(ent.Comp2.Entity)}");
- }
- /// <summary>
- /// Returns whether a target is escaping on the emergency shuttle, but only if evac has arrived.
- /// </summary>
- public bool IsTargetEscaping(EntityUid target)
- {
- // if evac isn't here then sitting in a pod doesn't return true
- if (!EmergencyShuttleArrived)
- return false;
- // check each emergency shuttle
- var xform = Transform(target);
- foreach (var stationData in EntityQuery<StationEmergencyShuttleComponent>())
- {
- if (stationData.EmergencyShuttle == null)
- continue;
- if (IsOnGrid(xform, stationData.EmergencyShuttle.Value))
- {
- return true;
- }
- }
- return false;
- }
- private bool IsOnGrid(TransformComponent xform, EntityUid shuttle, MapGridComponent? grid = null, TransformComponent? shuttleXform = null)
- {
- if (!Resolve(shuttle, ref grid, ref shuttleXform))
- return false;
- return _transformSystem.GetWorldMatrix(shuttleXform).TransformBox(grid.LocalAABB).Contains(_transformSystem.GetWorldPosition(xform));
- }
- /// <summary>
- /// A result of a shuttle dock operation done by <see cref="EmergencyShuttleSystem.DockSingleEmergencyShuttle"/>.
- /// </summary>
- /// <seealso cref="ShuttleDockResultType"/>
- public sealed class ShuttleDockResult
- {
- /// <summary>
- /// The station for which the emergency shuttle got docked.
- /// </summary>
- public Entity<StationEmergencyShuttleComponent> Station;
- /// <summary>
- /// The target grid of the station that the shuttle tried to dock to.
- /// </summary>
- /// <remarks>
- /// Not present if <see cref="ResultType"/> is <see cref="ShuttleDockResultType.GoodLuck"/>.
- /// </remarks>
- public EntityUid? TargetGrid;
- /// <summary>
- /// Enum code describing the dock result.
- /// </summary>
- public ShuttleDockResultType ResultType;
- /// <summary>
- /// The docking config used to actually dock to the station.
- /// </summary>
- /// <remarks>
- /// Only present if <see cref="ResultType"/> is <see cref="ShuttleDockResultType.PriorityDock"/>
- /// or <see cref="ShuttleDockResultType.NoDock"/>.
- /// </remarks>
- public DockingConfig? DockingConfig;
- }
- /// <summary>
- /// Emergency shuttle dock result codes used by <see cref="ShuttleDockResult"/>.
- /// </summary>
- public enum ShuttleDockResultType : byte
- {
- // This enum is ordered from "best" to "worst". This is used to sort the results.
- /// <summary>
- /// The shuttle was docked at a priority dock, which is the intended destination.
- /// </summary>
- PriorityDock,
- /// <summary>
- /// The shuttle docked at another dock on the station then the intended priority dock.
- /// </summary>
- OtherDock,
- /// <summary>
- /// The shuttle couldn't find any suitable dock on the station at all, it did not dock.
- /// </summary>
- NoDock,
- /// <summary>
- /// No station grid was found at all, shuttle did not get moved.
- /// </summary>
- GoodLuck,
- }
- }
|