FTLCompletedEvent.cs 296 B

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  1. using Content.Server.Shuttles.Systems;
  2. namespace Content.Server.Shuttles.Events;
  3. /// <summary>
  4. /// Raised when <see cref="ShuttleSystem.FasterThanLight"/> has completed FTL Travel.
  5. /// </summary>
  6. [ByRefEvent]
  7. public readonly record struct FTLCompletedEvent(EntityUid Entity, EntityUid MapUid);