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- using Content.Server.Administration;
- using Content.Server.Labels;
- using Content.Shared.Administration;
- using Content.Shared.Hands.Components;
- using Content.Shared.Hands.EntitySystems;
- using Content.Shared.Shuttles.Components;
- using Content.Shared.Storage;
- using Content.Shared.Storage.EntitySystems;
- using Robust.Shared.Console;
- using Robust.Shared.Map.Components;
- using Robust.Shared.Prototypes;
- using Robust.Shared.Utility;
- namespace Content.Server.Shuttles.Commands;
- /// <summary>
- /// Creates FTL disks, to maps, grids, or entities.
- /// </summary>
- [AdminCommand(AdminFlags.Fun)]
- public sealed class FTLDiskCommand : LocalizedCommands
- {
- [Dependency] private readonly IEntityManager _entManager = default!;
- [Dependency] private readonly IEntitySystemManager _entSystemManager = default!;
- public override string Command => "ftldisk";
- [ValidatePrototypeId<EntityPrototype>]
- public const string CoordinatesDisk = "CoordinatesDisk";
- [ValidatePrototypeId<EntityPrototype>]
- public const string DiskCase = "DiskCase";
- public override void Execute(IConsoleShell shell, string argStr, string[] args)
- {
- if (args.Length == 0)
- {
- shell.WriteError(Loc.GetString("shell-need-minimum-one-argument"));
- return;
- }
- var player = shell.Player;
- if (player == null)
- {
- shell.WriteLine(Loc.GetString("shell-only-players-can-run-this-command"));
- return;
- }
- if (player.AttachedEntity == null)
- {
- shell.WriteLine(Loc.GetString("shell-must-be-attached-to-entity"));
- return;
- }
- EntityUid entity = player.AttachedEntity.Value;
- var coords = _entManager.GetComponent<TransformComponent>(entity).Coordinates;
- var handsSystem = _entSystemManager.GetEntitySystem<SharedHandsSystem>();
- var labelSystem = _entSystemManager.GetEntitySystem<LabelSystem>();
- var mapSystem = _entSystemManager.GetEntitySystem<SharedMapSystem>();
- var storageSystem = _entSystemManager.GetEntitySystem<SharedStorageSystem>();
- foreach (var destinations in args)
- {
- DebugTools.AssertNotNull(destinations);
- // make sure destination is an id.
- EntityUid dest;
- if (_entManager.TryParseNetEntity(destinations, out var nullableDest))
- {
- DebugTools.AssertNotNull(nullableDest);
- dest = (EntityUid) nullableDest;
- // we need to go to a map, so check if the EntID is something else then try for its map
- if (!_entManager.HasComponent<MapComponent>(dest))
- {
- if (!_entManager.TryGetComponent<TransformComponent>(dest, out var entTransform))
- {
- shell.WriteLine(Loc.GetString("cmd-ftldisk-no-transform", ("destination", destinations)));
- continue;
- }
- if (!mapSystem.TryGetMap(entTransform.MapID, out var mapDest))
- {
- shell.WriteLine(Loc.GetString("cmd-ftldisk-no-map", ("destination", destinations)));
- continue;
- }
- DebugTools.AssertNotNull(mapDest);
- dest = mapDest!.Value; // explicit cast here should be fine since the previous if should catch it.
- }
- // find and verify the map is not somehow unusable.
- if (!_entManager.TryGetComponent<MapComponent>(dest, out var mapComp)) // We have to check for a MapComponent here and above since we could have changed our dest entity.
- {
- shell.WriteLine(Loc.GetString("cmd-ftldisk-no-map-comp", ("destination", destinations), ("map", dest)));
- continue;
- }
- if (mapComp.MapInitialized == false)
- {
- shell.WriteLine(Loc.GetString("cmd-ftldisk-map-not-init", ("destination", destinations), ("map", dest)));
- continue;
- }
- if (mapComp.MapPaused == true)
- {
- shell.WriteLine(Loc.GetString("cmd-ftldisk-map-paused", ("destination", destinations), ("map", dest)));
- continue;
- }
- // check if our destination works already, if not, make it.
- if (!_entManager.TryGetComponent<FTLDestinationComponent>(dest, out var ftlDestComp))
- {
- FTLDestinationComponent ftlDest = _entManager.AddComponent<FTLDestinationComponent>(dest);
- ftlDest.RequireCoordinateDisk = true;
- if (_entManager.HasComponent<MapGridComponent>(dest))
- {
- ftlDest.BeaconsOnly = true;
- shell.WriteLine(Loc.GetString("cmd-ftldisk-planet", ("destination", destinations), ("map", dest)));
- }
- }
- else
- {
- // we don't do these automatically, since it isn't clear what the correct resolution is. Instead we provide feedback to the user and carry on like they know what theyre doing.
- if (ftlDestComp.Enabled == false)
- shell.WriteLine(Loc.GetString("cmd-ftldisk-already-dest-not-enabled", ("destination", destinations), ("map", dest)));
- if (ftlDestComp.BeaconsOnly == true)
- shell.WriteLine(Loc.GetString("cmd-ftldisk-requires-ftl-point", ("destination", destinations), ("map", dest)));
- }
- // create the FTL disk
- EntityUid cdUid = _entManager.SpawnEntity(CoordinatesDisk, coords);
- var cd = _entManager.EnsureComponent<ShuttleDestinationCoordinatesComponent>(cdUid);
- cd.Destination = dest;
- _entManager.Dirty(cdUid, cd);
- // create disk case
- EntityUid cdCaseUid = _entManager.SpawnEntity(DiskCase, coords);
- // apply labels
- if (_entManager.TryGetComponent<MetaDataComponent>(dest, out var meta) && meta != null && meta.EntityName != null)
- {
- labelSystem.Label(cdUid, meta.EntityName);
- labelSystem.Label(cdCaseUid, meta.EntityName);
- }
- // if the case has a storage, try to place the disk in there and then the case inhand
- if (_entManager.TryGetComponent<StorageComponent>(cdCaseUid, out var storage) && storageSystem.Insert(cdCaseUid, cdUid, out _, storageComp: storage, playSound: false))
- {
- if (_entManager.TryGetComponent<HandsComponent>(entity, out var handsComponent) && handsSystem.TryGetEmptyHand(entity, out var emptyHand, handsComponent))
- {
- handsSystem.TryPickup(entity, cdCaseUid, emptyHand, checkActionBlocker: false, handsComp: handsComponent);
- }
- }
- else // the case was messed up, put disk inhand
- {
- _entManager.DeleteEntity(cdCaseUid); // something went wrong so just yeet the chaf
- if (_entManager.TryGetComponent<HandsComponent>(entity, out var handsComponent) && handsSystem.TryGetEmptyHand(entity, out var emptyHand, handsComponent))
- {
- handsSystem.TryPickup(entity, cdUid, emptyHand, checkActionBlocker: false, handsComp: handsComponent);
- }
- }
- }
- else
- {
- shell.WriteLine(Loc.GetString("shell-invalid-entity-uid", ("uid", destinations)));
- }
- }
- }
- public override CompletionResult GetCompletion(IConsoleShell shell, string[] args)
- {
- if (args.Length >= 1)
- return CompletionResult.FromHintOptions(CompletionHelper.MapUids(_entManager), Loc.GetString("cmd-ftldisk-hint"));
- return CompletionResult.Empty;
- }
- }
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