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- using System.Globalization;
- using Content.Server.Chat.Managers;
- using Content.Server.Mind;
- using Content.Shared.Mind;
- using Content.Shared.Roles;
- using Content.Shared.Roles.Jobs;
- namespace Content.Server.Roles.Jobs;
- /// <summary>
- /// Handles the job data on mind entities.
- /// </summary>
- public sealed class JobSystem : SharedJobSystem
- {
- [Dependency] private readonly IChatManager _chat = default!;
- [Dependency] private readonly MindSystem _mind = default!;
- [Dependency] private readonly RoleSystem _roles = default!;
- public override void Initialize()
- {
- base.Initialize();
- SubscribeLocalEvent<RoleAddedEvent>(OnRoleAddedEvent);
- SubscribeLocalEvent<RoleRemovedEvent>(OnRoleRemovedEvent);
- }
- private void OnRoleAddedEvent(RoleAddedEvent args)
- {
- MindOnDoGreeting(args.MindId, args.Mind, args);
- if (args.RoleTypeUpdate)
- _roles.RoleUpdateMessage(args.Mind);
- }
- private void OnRoleRemovedEvent(RoleRemovedEvent args)
- {
- if (args.RoleTypeUpdate)
- _roles.RoleUpdateMessage(args.Mind);
- }
- private void MindOnDoGreeting(EntityUid mindId, MindComponent component, RoleAddedEvent args)
- {
- if (args.Silent)
- return;
- if (!_mind.TryGetSession(mindId, out var session))
- return;
- if (!MindTryGetJob(mindId, out var prototype))
- return;
- _chat.DispatchServerMessage(session, Loc.GetString("job-greet-introduce-job-name",
- ("jobName", CultureInfo.CurrentCulture.TextInfo.ToTitleCase(prototype.LocalizedName))));
- if (prototype.RequireAdminNotify)
- _chat.DispatchServerMessage(session, Loc.GetString("job-greet-important-disconnect-admin-notify"));
- //_chat.DispatchServerMessage(session, Loc.GetString("job-greet-supervisors-warning", ("jobName", prototype.LocalizedName), ("supervisors", Loc.GetString(prototype.Supervisors))));
- }
- public void MindAddJob(EntityUid mindId, string jobPrototypeId)
- {
- if (MindHasJobWithId(mindId, jobPrototypeId))
- return;
- _roles.MindAddJobRole(mindId, null, false, jobPrototypeId);
- }
- }
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