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- using Content.Server.Objectives.Systems;
- namespace Content.Server.Objectives.Components;
- /// <summary>
- /// Requires that a target dies or, if <see cref="RequireDead"/> is false, is not on the emergency shuttle.
- /// Depends on <see cref="TargetObjectiveComponent"/> to function.
- /// </summary>
- [RegisterComponent, Access(typeof(KillPersonConditionSystem))]
- public sealed partial class KillPersonConditionComponent : Component
- {
- /// <summary>
- /// Whether the target must be truly dead, ignores missing evac.
- /// </summary>
- [DataField, ViewVariables(VVAccess.ReadWrite)]
- public bool RequireDead = false;
- }
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