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- using Content.Shared.Containers.ItemSlots;
- using Content.Server.Nutrition.Components;
- using Content.Server.Popups;
- using Content.Shared.Interaction;
- using Content.Shared.Nutrition.Components;
- using Content.Shared.Nutrition.EntitySystems;
- using Content.Shared.Tools.EntitySystems;
- using Robust.Shared.Audio;
- using Robust.Shared.Audio.Systems;
- using Robust.Shared.Random;
- namespace Content.Server.Nutrition.EntitySystems
- {
- /// <summary>
- /// Handles usage of the utensils on the food items
- /// </summary>
- internal sealed class UtensilSystem : SharedUtensilSystem
- {
- [Dependency] private readonly IRobustRandom _robustRandom = default!;
- [Dependency] private readonly FoodSystem _foodSystem = default!;
- [Dependency] private readonly PopupSystem _popupSystem = default!;
- [Dependency] private readonly SharedAudioSystem _audio = default!;
- [Dependency] private readonly SharedInteractionSystem _interactionSystem = default!;
- public override void Initialize()
- {
- base.Initialize();
- SubscribeLocalEvent<UtensilComponent, AfterInteractEvent>(OnAfterInteract, after: new[] { typeof(ItemSlotsSystem), typeof(ToolOpenableSystem) });
- }
- /// <summary>
- /// Clicked with utensil
- /// </summary>
- private void OnAfterInteract(Entity<UtensilComponent> entity, ref AfterInteractEvent ev)
- {
- if (ev.Handled || ev.Target == null || !ev.CanReach)
- return;
- var result = TryUseUtensil(ev.User, ev.Target.Value, entity);
- ev.Handled = result.Handled;
- }
- public (bool Success, bool Handled) TryUseUtensil(EntityUid user, EntityUid target, Entity<UtensilComponent> utensil)
- {
- if (!EntityManager.TryGetComponent(target, out FoodComponent? food))
- return (false, false);
- //Prevents food usage with a wrong utensil
- if ((food.Utensil & utensil.Comp.Types) == 0)
- {
- _popupSystem.PopupEntity(Loc.GetString("food-system-wrong-utensil", ("food", target), ("utensil", utensil.Owner)), user, user);
- return (false, true);
- }
- if (!_interactionSystem.InRangeUnobstructed(user, target, popup: true))
- return (false, true);
- return _foodSystem.TryFeed(user, user, target, food);
- }
- /// <summary>
- /// Attempt to break the utensil after interaction.
- /// </summary>
- /// <param name="uid">Utensil.</param>
- /// <param name="userUid">User of the utensil.</param>
- public void TryBreak(EntityUid uid, EntityUid userUid, UtensilComponent? component = null)
- {
- if (!Resolve(uid, ref component))
- return;
- if (_robustRandom.Prob(component.BreakChance))
- {
- _audio.PlayPvs(component.BreakSound, userUid, AudioParams.Default.WithVolume(-2f));
- EntityManager.DeleteEntity(uid);
- }
- }
- }
- }
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