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- using Content.Server.Atmos;
- using Content.Server.NodeContainer.EntitySystems;
- using Content.Server.NodeContainer.NodeGroups;
- using Content.Shared.Atmos;
- using Robust.Shared.Map;
- using Robust.Shared.Map.Components;
- using Robust.Shared.Utility;
- namespace Content.Server.NodeContainer.Nodes
- {
- /// <summary>
- /// Connects with other <see cref="PipeNode"/>s whose <see cref="PipeDirection"/>
- /// correctly correspond.
- /// </summary>
- [DataDefinition]
- [Virtual]
- public partial class PipeNode : Node, IGasMixtureHolder, IRotatableNode
- {
- /// <summary>
- /// The directions in which this pipe can connect to other pipes around it.
- /// </summary>
- [DataField("pipeDirection")]
- public PipeDirection OriginalPipeDirection;
- /// <summary>
- /// The *current* pipe directions (accounting for rotation)
- /// Used to check if this pipe can connect to another pipe in a given direction.
- /// </summary>
- public PipeDirection CurrentPipeDirection { get; private set; }
- private HashSet<PipeNode>? _alwaysReachable;
- public void AddAlwaysReachable(PipeNode pipeNode)
- {
- if (pipeNode.NodeGroupID != NodeGroupID) return;
- _alwaysReachable ??= new();
- _alwaysReachable.Add(pipeNode);
- if (NodeGroup != null)
- IoCManager.Resolve<IEntityManager>().System<NodeGroupSystem>().QueueRemakeGroup((BaseNodeGroup) NodeGroup);
- }
- public void RemoveAlwaysReachable(PipeNode pipeNode)
- {
- if (_alwaysReachable == null) return;
- _alwaysReachable.Remove(pipeNode);
- if (NodeGroup != null)
- IoCManager.Resolve<IEntityManager>().System<NodeGroupSystem>().QueueRemakeGroup((BaseNodeGroup) NodeGroup);
- }
- /// <summary>
- /// Whether this node can connect to others or not.
- /// </summary>
- [ViewVariables(VVAccess.ReadWrite)]
- public bool ConnectionsEnabled
- {
- get => _connectionsEnabled;
- set
- {
- _connectionsEnabled = value;
- if (NodeGroup != null)
- IoCManager.Resolve<IEntityManager>().System<NodeGroupSystem>().QueueRemakeGroup((BaseNodeGroup) NodeGroup);
- }
- }
- [DataField("connectionsEnabled")]
- private bool _connectionsEnabled = true;
- public override bool Connectable(IEntityManager entMan, TransformComponent? xform = null)
- {
- return _connectionsEnabled && base.Connectable(entMan, xform);
- }
- [DataField("rotationsEnabled")]
- public bool RotationsEnabled { get; set; } = true;
- /// <summary>
- /// The <see cref="IPipeNet"/> this pipe is a part of.
- /// </summary>
- [ViewVariables]
- private IPipeNet? PipeNet => (IPipeNet?) NodeGroup;
- /// <summary>
- /// The gases in this pipe.
- /// </summary>
- [ViewVariables]
- public GasMixture Air
- {
- get => PipeNet?.Air ?? GasMixture.SpaceGas;
- set
- {
- DebugTools.Assert(PipeNet != null);
- PipeNet!.Air = value;
- }
- }
- [DataField("volume")]
- public float Volume { get; set; } = DefaultVolume;
- private const float DefaultVolume = 200f;
- public override void Initialize(EntityUid owner, IEntityManager entMan)
- {
- base.Initialize(owner, entMan);
- if (!RotationsEnabled)
- return;
- var xform = entMan.GetComponent<TransformComponent>(owner);
- CurrentPipeDirection = OriginalPipeDirection.RotatePipeDirection(xform.LocalRotation);
- }
- bool IRotatableNode.RotateNode(in MoveEvent ev)
- {
- if (OriginalPipeDirection == PipeDirection.Fourway)
- return false;
- // update valid pipe direction
- if (!RotationsEnabled)
- {
- if (CurrentPipeDirection == OriginalPipeDirection)
- return false;
- CurrentPipeDirection = OriginalPipeDirection;
- return true;
- }
- var oldDirection = CurrentPipeDirection;
- CurrentPipeDirection = OriginalPipeDirection.RotatePipeDirection(ev.NewRotation);
- return oldDirection != CurrentPipeDirection;
- }
- public override void OnAnchorStateChanged(IEntityManager entityManager, bool anchored)
- {
- if (!anchored)
- return;
- // update valid pipe directions
- if (!RotationsEnabled)
- {
- CurrentPipeDirection = OriginalPipeDirection;
- return;
- }
- var xform = entityManager.GetComponent<TransformComponent>(Owner);
- CurrentPipeDirection = OriginalPipeDirection.RotatePipeDirection(xform.LocalRotation);
- }
- public override IEnumerable<Node> GetReachableNodes(TransformComponent xform,
- EntityQuery<NodeContainerComponent> nodeQuery,
- EntityQuery<TransformComponent> xformQuery,
- MapGridComponent? grid,
- IEntityManager entMan)
- {
- if (_alwaysReachable != null)
- {
- var remQ = new RemQueue<PipeNode>();
- foreach (var pipe in _alwaysReachable)
- {
- if (pipe.Deleting)
- {
- remQ.Add(pipe);
- }
- yield return pipe;
- }
- foreach (var pipe in remQ)
- {
- _alwaysReachable.Remove(pipe);
- }
- }
- if (!xform.Anchored || grid == null)
- yield break;
- var pos = grid.TileIndicesFor(xform.Coordinates);
- for (var i = 0; i < PipeDirectionHelpers.PipeDirections; i++)
- {
- var pipeDir = (PipeDirection) (1 << i);
- if (!CurrentPipeDirection.HasDirection(pipeDir))
- continue;
- foreach (var pipe in LinkableNodesInDirection(pos, pipeDir, grid, nodeQuery))
- {
- yield return pipe;
- }
- }
- }
- /// <summary>
- /// Gets the pipes that can connect to us from entities on the tile or adjacent in a direction.
- /// </summary>
- private IEnumerable<PipeNode> LinkableNodesInDirection(Vector2i pos, PipeDirection pipeDir, MapGridComponent grid,
- EntityQuery<NodeContainerComponent> nodeQuery)
- {
- foreach (var pipe in PipesInDirection(pos, pipeDir, grid, nodeQuery))
- {
- if (pipe.NodeGroupID == NodeGroupID
- && pipe.CurrentPipeDirection.HasDirection(pipeDir.GetOpposite()))
- {
- yield return pipe;
- }
- }
- }
- /// <summary>
- /// Gets the pipes from entities on the tile adjacent in a direction.
- /// </summary>
- protected IEnumerable<PipeNode> PipesInDirection(Vector2i pos, PipeDirection pipeDir, MapGridComponent grid,
- EntityQuery<NodeContainerComponent> nodeQuery)
- {
- var offsetPos = pos.Offset(pipeDir.ToDirection());
- foreach (var entity in grid.GetAnchoredEntities(offsetPos))
- {
- if (!nodeQuery.TryGetComponent(entity, out var container))
- continue;
- foreach (var node in container.Nodes.Values)
- {
- if (node is PipeNode pipe)
- yield return pipe;
- }
- }
- }
- }
- }
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