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- using Content.Server.NPC.HTN;
- namespace Content.Server.NPC.Systems;
- public sealed partial class NPCSystem
- {
- public void SetBlackboard(EntityUid uid, string key, object value, HTNComponent? component = null)
- {
- if (!Resolve(uid, ref component, false))
- {
- return;
- }
- var blackboard = component.Blackboard;
- blackboard.SetValue(key, value);
- }
- }
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