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- namespace Content.Server.NPC.Pathfinding;
- [Flags]
- public enum PathFlags : byte
- {
- None = 0,
- /// <summary>
- /// Do we have any form of access.
- /// </summary>
- Access = 1 << 0,
- /// <summary>
- /// Can we pry airlocks if necessary.
- /// </summary>
- Prying = 1 << 1,
- /// <summary>
- /// Can stuff like walls be broken.
- /// </summary>
- Smashing = 1 << 2,
- /// <summary>
- /// Can we climb it like a table or railing.
- /// </summary>
- Climbing = 1 << 3,
- /// <summary>
- /// Can we open stuff that requires interaction (e.g. click-open doors).
- /// </summary>
- Interact = 1 << 4,
- }
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