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- using System.Numerics;
- using Content.Server.NPC.Components;
- namespace Content.Server.NPC.Events;
- /// <summary>
- /// Raised directed on an NPC when steering.
- /// </summary>
- [ByRefEvent]
- public readonly record struct NPCSteeringEvent(
- NPCSteeringComponent Steering,
- TransformComponent Transform,
- Vector2 WorldPosition,
- Angle OffsetRotation);
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