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- using Content.Server.Light.EntitySystems;
- using Content.Shared.Damage;
- using Content.Shared.DeviceLinking;
- using Content.Shared.Light.Components;
- using Robust.Shared.Audio;
- using Robust.Shared.Containers;
- using Robust.Shared.Prototypes;
- using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
- namespace Content.Server.Light.Components
- {
- /// <summary>
- /// Component that represents a wall light. It has a light bulb that can be replaced when broken.
- /// </summary>
- [RegisterComponent, Access(typeof(PoweredLightSystem))]
- public sealed partial class PoweredLightComponent : Component
- {
- [DataField("burnHandSound")]
- public SoundSpecifier BurnHandSound = new SoundPathSpecifier("/Audio/Effects/lightburn.ogg");
- [DataField("turnOnSound")]
- public SoundSpecifier TurnOnSound = new SoundPathSpecifier("/Audio/Machines/light_tube_on.ogg");
- [DataField("hasLampOnSpawn", customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>))]
- public string? HasLampOnSpawn = null;
- [DataField("bulb")]
- public LightBulbType BulbType;
- [DataField("on")]
- public bool On = true;
- [DataField("ignoreGhostsBoo")]
- public bool IgnoreGhostsBoo;
- [DataField("ghostBlinkingTime")]
- public TimeSpan GhostBlinkingTime = TimeSpan.FromSeconds(10);
- [DataField("ghostBlinkingCooldown")]
- public TimeSpan GhostBlinkingCooldown = TimeSpan.FromSeconds(60);
- [ViewVariables]
- public ContainerSlot LightBulbContainer = default!;
- [ViewVariables]
- public bool CurrentLit;
- [ViewVariables]
- public bool IsBlinking;
- [ViewVariables]
- public TimeSpan LastThunk;
- [ViewVariables]
- public TimeSpan? LastGhostBlink;
- [DataField("onPort", customTypeSerializer: typeof(PrototypeIdSerializer<SinkPortPrototype>))]
- public string OnPort = "On";
- [DataField("offPort", customTypeSerializer: typeof(PrototypeIdSerializer<SinkPortPrototype>))]
- public string OffPort = "Off";
- [DataField("togglePort", customTypeSerializer: typeof(PrototypeIdSerializer<SinkPortPrototype>))]
- public string TogglePort = "Toggle";
- /// <summary>
- /// How long it takes to eject a bulb from this
- /// </summary>
- [DataField("ejectBulbDelay")]
- public float EjectBulbDelay = 2;
- /// <summary>
- /// Shock damage done to a mob that hits the light with an unarmed attack
- /// </summary>
- [DataField("unarmedHitShock")]
- public int UnarmedHitShock = 20;
- /// <summary>
- /// Stun duration applied to a mob that hits the light with an unarmed attack
- /// </summary>
- [DataField("unarmedHitStun")]
- public TimeSpan UnarmedHitStun = TimeSpan.FromSeconds(5);
- }
- }
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