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- using Content.Shared.Audio;
- using Robust.Shared.Audio;
- namespace Content.Server.Gatherable.Components;
- /// <summary>
- /// Plays the specified sound when this entity is gathered.
- /// </summary>
- [RegisterComponent, Access(typeof(GatherableSystem))]
- public sealed partial class SoundOnGatherComponent : Component
- {
- [ViewVariables(VVAccess.ReadWrite), DataField("sound")]
- public SoundSpecifier Sound = new SoundPathSpecifier("/Audio/Effects/break_stone.ogg")
- {
- Params = AudioParams.Default
- .WithVariation(SharedContentAudioSystem.DefaultVariation)
- .WithVolume(-3f),
- };
- }
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