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- namespace Content.Server.Gatherable.Components;
- /// <summary>
- /// Destroys a gatherable entity when colliding with it.
- /// </summary>
- [RegisterComponent]
- public sealed partial class GatheringProjectileComponent : Component
- {
- /// <summary>
- /// How many more times we can gather.
- /// </summary>
- [ViewVariables(VVAccess.ReadWrite), DataField("amount")]
- public int Amount = 1;
- }
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