| 12345678 |
- namespace Content.Server.GameTicking.Rules.Components;
- /// <summary>
- /// Component for the SurvivorRuleSystem. Game rule that turns everyone into a survivor and gives them the objective to escape centcom alive.
- /// Started by Wizard Summon Guns/Magic spells.
- /// </summary>
- [RegisterComponent, Access(typeof(SurvivorRuleSystem))]
- public sealed partial class SurvivorRuleComponent : Component;
|