ReduceRotting.cs 1.2 KB

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  1. using Content.Shared.Chemistry.Reagent;
  2. using Content.Shared.EntityEffects;
  3. using JetBrains.Annotations;
  4. using Robust.Shared.Prototypes;
  5. using Content.Server.Atmos.Rotting;
  6. namespace Content.Server.EntityEffects.Effects
  7. {
  8. /// <summary>
  9. /// Reduces the rotting accumulator on the patient, making them revivable.
  10. /// </summary>
  11. [UsedImplicitly]
  12. public sealed partial class ReduceRotting : EntityEffect
  13. {
  14. [DataField("seconds")]
  15. public double RottingAmount = 10;
  16. protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
  17. => Loc.GetString("reagent-effect-guidebook-reduce-rotting",
  18. ("chance", Probability),
  19. ("time", RottingAmount));
  20. public override void Effect(EntityEffectBaseArgs args)
  21. {
  22. if (args is EntityEffectReagentArgs reagentArgs)
  23. {
  24. if (reagentArgs.Scale != 1f)
  25. return;
  26. }
  27. var rottingSys = args.EntityManager.EntitySysManager.GetEntitySystem<RottingSystem>();
  28. rottingSys.ReduceAccumulator(args.TargetEntity, TimeSpan.FromSeconds(RottingAmount));
  29. }
  30. }
  31. }