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- using Content.Server.Fluids.EntitySystems;
- using Content.Server.Spreader;
- using Content.Shared.Audio;
- using Content.Shared.Coordinates.Helpers;
- using Content.Shared.Database;
- using Content.Shared.EntityEffects;
- using Content.Shared.FixedPoint;
- using Content.Shared.Maps;
- using JetBrains.Annotations;
- using Robust.Server.GameObjects;
- using Robust.Shared.Audio;
- using Robust.Shared.Audio.Systems;
- using Robust.Shared.Map;
- using Robust.Shared.Prototypes;
- using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
- namespace Content.Server.EntityEffects.Effects;
- /// <summary>
- /// Basically smoke and foam reactions.
- /// </summary>
- [UsedImplicitly]
- [DataDefinition]
- public sealed partial class AreaReactionEffect : EntityEffect
- {
- /// <summary>
- /// How many seconds will the effect stay, counting after fully spreading.
- /// </summary>
- [DataField("duration")] private float _duration = 10;
- /// <summary>
- /// How many units of reaction for 1 smoke entity.
- /// </summary>
- [DataField] public FixedPoint2 OverflowThreshold = FixedPoint2.New(2.5);
- /// <summary>
- /// The entity prototype that will be spawned as the effect.
- /// </summary>
- [DataField("prototypeId", required: true, customTypeSerializer:typeof(PrototypeIdSerializer<EntityPrototype>))]
- private string _prototypeId = default!;
- /// <summary>
- /// Sound that will get played when this reaction effect occurs.
- /// </summary>
- [DataField("sound", required: true)] private SoundSpecifier _sound = default!;
- public override bool ShouldLog => true;
- protected override string ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
- => Loc.GetString("reagent-effect-guidebook-area-reaction",
- ("duration", _duration)
- );
- public override LogImpact LogImpact => LogImpact.High;
- public override void Effect(EntityEffectBaseArgs args)
- {
- if (args is EntityEffectReagentArgs reagentArgs)
- {
- if (reagentArgs.Source == null)
- return;
- var spreadAmount = (int) Math.Max(0, Math.Ceiling((reagentArgs.Quantity / OverflowThreshold).Float()));
- var splitSolution = reagentArgs.Source.SplitSolution(reagentArgs.Source.Volume);
- var transform = reagentArgs.EntityManager.GetComponent<TransformComponent>(reagentArgs.TargetEntity);
- var mapManager = IoCManager.Resolve<IMapManager>();
- var mapSys = reagentArgs.EntityManager.System<MapSystem>();
- var spreaderSys = args.EntityManager.System<SpreaderSystem>();
- var sys = args.EntityManager.System<TransformSystem>();
- var mapCoords = sys.GetMapCoordinates(reagentArgs.TargetEntity, xform: transform);
- if (!mapManager.TryFindGridAt(mapCoords, out var gridUid, out var grid) ||
- !mapSys.TryGetTileRef(gridUid, grid, transform.Coordinates, out var tileRef))
- {
- return;
- }
- if (spreaderSys.RequiresFloorToSpread(_prototypeId) && tileRef.Tile.IsSpace())
- return;
- var coords = mapSys.MapToGrid(gridUid, mapCoords);
- var ent = reagentArgs.EntityManager.SpawnEntity(_prototypeId, coords.SnapToGrid());
- var smoke = reagentArgs.EntityManager.System<SmokeSystem>();
- smoke.StartSmoke(ent, splitSolution, _duration, spreadAmount);
- var audio = reagentArgs.EntityManager.System<SharedAudioSystem>();
- audio.PlayPvs(_sound, reagentArgs.TargetEntity, AudioHelpers.WithVariation(0.125f));
- return;
- }
- // TODO: Someone needs to figure out how to do this for non-reagent effects.
- throw new NotImplementedException();
- }
- }
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