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- using Content.Shared.EntityEffects;
- using Content.Shared.Nutrition.Components;
- using Content.Shared.Nutrition.EntitySystems;
- using Robust.Shared.Prototypes;
- namespace Content.Server.EntityEffects.EffectConditions;
- public sealed partial class Hunger : EntityEffectCondition
- {
- [DataField]
- public float Max = float.PositiveInfinity;
- [DataField]
- public float Min = 0;
- public override bool Condition(EntityEffectBaseArgs args)
- {
- if (args.EntityManager.TryGetComponent(args.TargetEntity, out HungerComponent? hunger))
- {
- var total = args.EntityManager.System<HungerSystem>().GetHunger(hunger);
- if (total > Min && total < Max)
- return true;
- }
- return false;
- }
- public override string GuidebookExplanation(IPrototypeManager prototype)
- {
- return Loc.GetString("reagent-effect-condition-guidebook-total-hunger",
- ("max", float.IsPositiveInfinity(Max) ? (float) int.MaxValue : Max),
- ("min", Min));
- }
- }
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