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- using Content.Server.Doors.Systems;
- using Content.Server.Wires;
- using Content.Shared.Doors;
- using Content.Shared.Doors.Components;
- using Content.Shared.Wires;
- namespace Content.Server.Doors;
- public sealed partial class DoorBoltLightWireAction : ComponentWireAction<DoorBoltComponent>
- {
- public override Color Color { get; set; } = Color.Lime;
- public override string Name { get; set; } = "wire-name-bolt-light";
- public override StatusLightState? GetLightState(Wire wire, DoorBoltComponent comp)
- => comp.BoltLightsEnabled ? StatusLightState.On : StatusLightState.Off;
- public override object StatusKey { get; } = AirlockWireStatus.BoltLightIndicator;
- public override bool Cut(EntityUid user, Wire wire, DoorBoltComponent door)
- {
- EntityManager.System<DoorSystem>().SetBoltLightsEnabled((wire.Owner, door), false);
- return true;
- }
- public override bool Mend(EntityUid user, Wire wire, DoorBoltComponent door)
- {
- EntityManager.System<DoorSystem>().SetBoltLightsEnabled((wire.Owner, door), true);
- return true;
- }
- public override void Pulse(EntityUid user, Wire wire, DoorBoltComponent door)
- {
- EntityManager.System<DoorSystem>().SetBoltLightsEnabled((wire.Owner, door), !door.BoltLightsEnabled);
- }
- }
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