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- using Content.Server.DeviceLinking.Systems;
- using Content.Shared.DeviceLinking;
- using Robust.Shared.Prototypes;
- namespace Content.Server.DeviceLinking.Components;
- /// <summary>
- /// Memory cell that sets the output to the input when enabled.
- /// </summary>
- [RegisterComponent, Access(typeof(MemoryCellSystem))]
- public sealed partial class MemoryCellComponent : Component
- {
- /// <summary>
- /// Name of the input port.
- /// </summary>
- [DataField]
- public ProtoId<SinkPortPrototype> InputPort = "MemoryInput";
- /// <summary>
- /// Name of the enable port.
- /// </summary>
- [DataField]
- public ProtoId<SinkPortPrototype> EnablePort = "MemoryEnable";
- /// <summary>
- /// Name of the output port.
- /// </summary>
- [DataField]
- public ProtoId<SourcePortPrototype> OutputPort = "Output";
- // State
- [DataField]
- public SignalState InputState = SignalState.Low;
- [DataField]
- public SignalState EnableState = SignalState.Low;
- [DataField]
- public bool LastOutput;
- }
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