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- using Content.Server.Animals.Systems;
- using Content.Server.Chemistry.EntitySystems;
- using Content.Shared.Chemistry.Reagent;
- namespace Content.Server.Chemistry.Components;
- /// <summary>
- /// A container that transforms its appearance depending on the reagent it contains.
- /// It returns to its initial state once the reagent is removed.
- /// e.g. An empty glass changes to a beer glass when beer is added to it.
- ///
- /// Should probably be joined with SolutionContainerVisualsComponent when solutions are networked.
- /// </summary>
- [RegisterComponent, Access(typeof(TransformableContainerSystem))]
- public sealed partial class TransformableContainerComponent : Component
- {
- /// <summary>
- /// This is the initial metadata description for the container.
- /// It will revert to this when emptied.
- /// /// It defaults to the description of the parent entity unless overwritten.
- /// </summary>
- [DataField("initialDescription")]
- public string? InitialDescription;
- /// <summary>
- /// This stores whatever primary reagent is currently in the container.
- /// It is used to help determine if a transformation is needed on solution update.
- /// </summary>
- [DataField("currentReagent")]
- public ReagentPrototype? CurrentReagent;
- /// <summary>
- /// This returns whether this container in a transformed or initial state.
- /// </summary>
- ///
- [DataField("transformed")]
- public bool Transformed;
- }
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