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- using Robust.Shared.Audio;
- using Robust.Shared.Prototypes;
- namespace Content.Server.Announcements;
- /// <summary>
- /// Used for any announcements on the start of a round.
- /// </summary>
- [Prototype]
- public sealed partial class RoundAnnouncementPrototype : IPrototype
- {
- [IdDataField]
- public string ID { get; private set; } = default!;
- [DataField("sound")] public SoundSpecifier? Sound;
- [DataField("message")] public string? Message;
- }
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