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- using Content.Server.Administration;
- using Content.Shared.Administration;
- using Robust.Server.Player;
- using Robust.Shared.Console;
- namespace Content.Server.Afk
- {
- [AdminCommand(AdminFlags.Admin)]
- public sealed class IsAfkCommand : IConsoleCommand
- {
- [Dependency] private readonly IPlayerManager _players = default!;
- public string Command => "isafk";
- public string Description => "Checks if a specified player is AFK";
- public string Help => "Usage: isafk <playerName>";
- public void Execute(IConsoleShell shell, string argStr, string[] args)
- {
- var afkManager = IoCManager.Resolve<IAfkManager>();
- if (args.Length == 0)
- {
- shell.WriteError("Need one argument");
- return;
- }
- if (!_players.TryGetSessionByUsername(args[0], out var player))
- {
- shell.WriteError("Unable to find that player");
- return;
- }
- shell.WriteLine(afkManager.IsAfk(player) ? "They are indeed AFK" : "They are not AFK");
- }
- public CompletionResult GetCompletion(IConsoleShell shell, string[] args)
- {
- if (args.Length == 1)
- {
- return CompletionResult.FromHintOptions(
- CompletionHelper.SessionNames(players: _players),
- "<playerName>");
- }
- return CompletionResult.Empty;
- }
- }
- }
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