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- using System.Diagnostics.CodeAnalysis;
- using System.Linq;
- using System.Numerics;
- using Content.Server.Administration.Components;
- using Content.Server.Atmos;
- using Content.Server.Atmos.Components;
- using Content.Server.Cargo.Components;
- using Content.Server.Doors.Systems;
- using Content.Server.Hands.Systems;
- using Content.Server.Power.Components;
- using Content.Server.Power.EntitySystems;
- using Content.Server.Stack;
- using Content.Server.Station.Components;
- using Content.Server.Station.Systems;
- using Content.Server.Weapons.Ranged.Systems;
- using Content.Shared.Access;
- using Content.Shared.Access.Components;
- using Content.Shared.Access.Systems;
- using Content.Shared.Administration;
- using Content.Shared.Atmos;
- using Content.Shared.Construction.Components;
- using Content.Shared.Damage;
- using Content.Shared.Damage.Components;
- using Content.Shared.Database;
- using Content.Shared.Doors.Components;
- using Content.Shared.Hands.Components;
- using Content.Shared.Inventory;
- using Content.Shared.PDA;
- using Content.Shared.Stacks;
- using Content.Shared.Verbs;
- using Content.Shared.Weapons.Ranged.Components;
- using Robust.Server.Physics;
- using Robust.Shared.Map;
- using Robust.Shared.Map.Components;
- using Robust.Shared.Physics;
- using Robust.Shared.Physics.Components;
- using Robust.Shared.Player;
- using Robust.Shared.Prototypes;
- using Robust.Shared.Utility;
- namespace Content.Server.Administration.Systems;
- public sealed partial class AdminVerbSystem
- {
- [Dependency] private readonly DoorSystem _door = default!;
- [Dependency] private readonly AirlockSystem _airlockSystem = default!;
- [Dependency] private readonly StackSystem _stackSystem = default!;
- [Dependency] private readonly SharedAccessSystem _accessSystem = default!;
- [Dependency] private readonly HandsSystem _handsSystem = default!;
- [Dependency] private readonly QuickDialogSystem _quickDialog = default!;
- [Dependency] private readonly AdminTestArenaSystem _adminTestArenaSystem = default!;
- [Dependency] private readonly StationJobsSystem _stationJobsSystem = default!;
- [Dependency] private readonly JointSystem _jointSystem = default!;
- [Dependency] private readonly BatterySystem _batterySystem = default!;
- [Dependency] private readonly MetaDataSystem _metaSystem = default!;
- [Dependency] private readonly GunSystem _gun = default!;
- private void AddTricksVerbs(GetVerbsEvent<Verb> args)
- {
- if (!EntityManager.TryGetComponent(args.User, out ActorComponent? actor))
- return;
- var player = actor.PlayerSession;
- if (!_adminManager.HasAdminFlag(player, AdminFlags.Admin))
- return;
- if (_adminManager.HasAdminFlag(player, AdminFlags.Admin))
- {
- if (TryComp<DoorBoltComponent>(args.Target, out var bolts))
- {
- Verb bolt = new()
- {
- Text = bolts.BoltsDown ? "Unbolt" : "Bolt",
- Category = VerbCategory.Tricks,
- Icon = bolts.BoltsDown
- ? new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/unbolt.png"))
- : new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/bolt.png")),
- Act = () =>
- {
- _door.SetBoltsDown((args.Target, bolts), !bolts.BoltsDown);
- },
- Impact = LogImpact.Medium,
- Message = Loc.GetString(bolts.BoltsDown
- ? "admin-trick-unbolt-description"
- : "admin-trick-bolt-description"),
- Priority = (int) (bolts.BoltsDown ? TricksVerbPriorities.Unbolt : TricksVerbPriorities.Bolt),
- };
- args.Verbs.Add(bolt);
- }
- if (TryComp<AirlockComponent>(args.Target, out var airlockComp))
- {
- Verb emergencyAccess = new()
- {
- Text = airlockComp.EmergencyAccess ? "Emergency Access Off" : "Emergency Access On",
- Category = VerbCategory.Tricks,
- Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/emergency_access.png")),
- Act = () =>
- {
- _airlockSystem.SetEmergencyAccess((args.Target, airlockComp), !airlockComp.EmergencyAccess);
- },
- Impact = LogImpact.Medium,
- Message = Loc.GetString(airlockComp.EmergencyAccess
- ? "admin-trick-emergency-access-off-description"
- : "admin-trick-emergency-access-on-description"),
- Priority = (int) (airlockComp.EmergencyAccess ? TricksVerbPriorities.EmergencyAccessOff : TricksVerbPriorities.EmergencyAccessOn),
- };
- args.Verbs.Add(emergencyAccess);
- }
- if (HasComp<DamageableComponent>(args.Target))
- {
- Verb rejuvenate = new()
- {
- Text = "Rejuvenate",
- Category = VerbCategory.Tricks,
- Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/rejuvenate.png")),
- Act = () =>
- {
- _rejuvenate.PerformRejuvenate(args.Target);
- },
- Impact = LogImpact.Extreme,
- Message = Loc.GetString("admin-trick-rejuvenate-description"),
- Priority = (int) TricksVerbPriorities.Rejuvenate,
- };
- args.Verbs.Add(rejuvenate);
- }
- if (!HasComp<GodmodeComponent>(args.Target))
- {
- Verb makeIndestructible = new()
- {
- Text = "Make Indestructible",
- Category = VerbCategory.Tricks,
- Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/plus.svg.192dpi.png")),
- Act = () =>
- {
- _sharedGodmodeSystem.EnableGodmode(args.Target);
- },
- Impact = LogImpact.Extreme,
- Message = Loc.GetString("admin-trick-make-indestructible-description"),
- Priority = (int) TricksVerbPriorities.MakeIndestructible,
- };
- args.Verbs.Add(makeIndestructible);
- }
- else
- {
- Verb makeVulnerable = new()
- {
- Text = "Make Vulnerable",
- Category = VerbCategory.Tricks,
- Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/plus.svg.192dpi.png")),
- Act = () =>
- {
- _sharedGodmodeSystem.DisableGodmode(args.Target);
- },
- Impact = LogImpact.Extreme,
- Message = Loc.GetString("admin-trick-make-vulnerable-description"),
- Priority = (int) TricksVerbPriorities.MakeVulnerable,
- };
- args.Verbs.Add(makeVulnerable);
- }
- if (TryComp<BatteryComponent>(args.Target, out var battery))
- {
- Verb refillBattery = new()
- {
- Text = "Refill Battery",
- Category = VerbCategory.Tricks,
- Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/fill_battery.png")),
- Act = () =>
- {
- _batterySystem.SetCharge(args.Target, battery.MaxCharge, battery);
- },
- Impact = LogImpact.Medium,
- Message = Loc.GetString("admin-trick-refill-battery-description"),
- Priority = (int) TricksVerbPriorities.RefillBattery,
- };
- args.Verbs.Add(refillBattery);
- Verb drainBattery = new()
- {
- Text = "Drain Battery",
- Category = VerbCategory.Tricks,
- Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/drain_battery.png")),
- Act = () =>
- {
- _batterySystem.SetCharge(args.Target, 0, battery);
- },
- Impact = LogImpact.Medium,
- Message = Loc.GetString("admin-trick-drain-battery-description"),
- Priority = (int) TricksVerbPriorities.DrainBattery,
- };
- args.Verbs.Add(drainBattery);
- Verb infiniteBattery = new()
- {
- Text = "Infinite Battery",
- Category = VerbCategory.Tricks,
- Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/infinite_battery.png")),
- Act = () =>
- {
- var recharger = EnsureComp<BatterySelfRechargerComponent>(args.Target);
- recharger.AutoRecharge = true;
- recharger.AutoRechargeRate = battery.MaxCharge; // Instant refill.
- recharger.AutoRechargePause = false; // No delay.
- },
- Impact = LogImpact.Medium,
- Message = Loc.GetString("admin-trick-infinite-battery-object-description"),
- Priority = (int) TricksVerbPriorities.InfiniteBattery,
- };
- args.Verbs.Add(infiniteBattery);
- }
- if (TryComp<AnchorableComponent>(args.Target, out var anchor))
- {
- Verb blockUnanchor = new()
- {
- Text = "Block Unanchoring",
- Category = VerbCategory.Tricks,
- Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/anchor.svg.192dpi.png")),
- Act = () =>
- {
- RemComp(args.Target, anchor);
- },
- Impact = LogImpact.Medium,
- Message = Loc.GetString("admin-trick-block-unanchoring-description"),
- Priority = (int) TricksVerbPriorities.BlockUnanchoring,
- };
- args.Verbs.Add(blockUnanchor);
- }
- if (TryComp<GasTankComponent>(args.Target, out var tank))
- {
- Verb refillInternalsO2 = new()
- {
- Text = "Refill Internals Oxygen",
- Category = VerbCategory.Tricks,
- Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Tanks/oxygen.rsi"), "icon"),
- Act = () =>
- {
- RefillGasTank(args.Target, Gas.Oxygen, tank);
- },
- Impact = LogImpact.Extreme,
- Message = Loc.GetString("admin-trick-internals-refill-oxygen-description"),
- Priority = (int) TricksVerbPriorities.RefillOxygen,
- };
- args.Verbs.Add(refillInternalsO2);
- Verb refillInternalsN2 = new()
- {
- Text = "Refill Internals Nitrogen",
- Category = VerbCategory.Tricks,
- Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Tanks/red.rsi"), "icon"),
- Act = () =>
- {
- RefillGasTank(args.Target, Gas.Nitrogen, tank);
- },
- Impact = LogImpact.Extreme,
- Message = Loc.GetString("admin-trick-internals-refill-nitrogen-description"),
- Priority = (int) TricksVerbPriorities.RefillNitrogen,
- };
- args.Verbs.Add(refillInternalsN2);
- Verb refillInternalsPlasma = new()
- {
- Text = "Refill Internals Plasma",
- Category = VerbCategory.Tricks,
- Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Tanks/plasma.rsi"), "icon"),
- Act = () =>
- {
- RefillGasTank(args.Target, Gas.Plasma, tank);
- },
- Impact = LogImpact.Extreme,
- Message = Loc.GetString("admin-trick-internals-refill-plasma-description"),
- Priority = (int) TricksVerbPriorities.RefillPlasma,
- };
- args.Verbs.Add(refillInternalsPlasma);
- }
- if (HasComp<InventoryComponent>(args.Target))
- {
- Verb refillInternalsO2 = new()
- {
- Text = "Refill Internals Oxygen",
- Category = VerbCategory.Tricks,
- Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Tanks/oxygen.rsi"), "icon"),
- Act = () => RefillEquippedTanks(args.User, Gas.Oxygen),
- Impact = LogImpact.Extreme,
- Message = Loc.GetString("admin-trick-internals-refill-oxygen-description"),
- Priority = (int) TricksVerbPriorities.RefillOxygen,
- };
- args.Verbs.Add(refillInternalsO2);
- Verb refillInternalsN2 = new()
- {
- Text = "Refill Internals Nitrogen",
- Category = VerbCategory.Tricks,
- Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Tanks/red.rsi"), "icon"),
- Act = () =>RefillEquippedTanks(args.User, Gas.Nitrogen),
- Impact = LogImpact.Extreme,
- Message = Loc.GetString("admin-trick-internals-refill-nitrogen-description"),
- Priority = (int) TricksVerbPriorities.RefillNitrogen,
- };
- args.Verbs.Add(refillInternalsN2);
- Verb refillInternalsPlasma = new()
- {
- Text = "Refill Internals Plasma",
- Category = VerbCategory.Tricks,
- Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Tanks/plasma.rsi"), "icon"),
- Act = () => RefillEquippedTanks(args.User, Gas.Plasma),
- Impact = LogImpact.Extreme,
- Message = Loc.GetString("admin-trick-internals-refill-plasma-description"),
- Priority = (int) TricksVerbPriorities.RefillPlasma,
- };
- args.Verbs.Add(refillInternalsPlasma);
- }
- Verb sendToTestArena = new()
- {
- Text = "Send to test arena",
- Category = VerbCategory.Tricks,
- Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/eject.svg.192dpi.png")),
- Act = () =>
- {
- var (mapUid, gridUid) = _adminTestArenaSystem.AssertArenaLoaded(player);
- _transformSystem.SetCoordinates(args.Target, new EntityCoordinates(gridUid ?? mapUid, Vector2.One));
- },
- Impact = LogImpact.Medium,
- Message = Loc.GetString("admin-trick-send-to-test-arena-description"),
- Priority = (int) TricksVerbPriorities.SendToTestArena,
- };
- args.Verbs.Add(sendToTestArena);
- var activeId = FindActiveId(args.Target);
- if (activeId is not null)
- {
- Verb grantAllAccess = new()
- {
- Text = "Grant All Access",
- Category = VerbCategory.Tricks,
- Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Misc/id_cards.rsi"), "centcom"),
- Act = () =>
- {
- GiveAllAccess(activeId.Value);
- },
- Impact = LogImpact.Extreme,
- Message = Loc.GetString("admin-trick-grant-all-access-description"),
- Priority = (int) TricksVerbPriorities.GrantAllAccess,
- };
- args.Verbs.Add(grantAllAccess);
- Verb revokeAllAccess = new()
- {
- Text = "Revoke All Access",
- Category = VerbCategory.Tricks,
- Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Misc/id_cards.rsi"), "default"),
- Act = () =>
- {
- RevokeAllAccess(activeId.Value);
- },
- Impact = LogImpact.Extreme,
- Message = Loc.GetString("admin-trick-revoke-all-access-description"),
- Priority = (int) TricksVerbPriorities.RevokeAllAccess,
- };
- args.Verbs.Add(revokeAllAccess);
- }
- if (HasComp<AccessComponent>(args.Target))
- {
- Verb grantAllAccess = new()
- {
- Text = "Grant All Access",
- Category = VerbCategory.Tricks,
- Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Misc/id_cards.rsi"), "centcom"),
- Act = () =>
- {
- GiveAllAccess(args.Target);
- },
- Impact = LogImpact.Extreme,
- Message = Loc.GetString("admin-trick-grant-all-access-description"),
- Priority = (int) TricksVerbPriorities.GrantAllAccess,
- };
- args.Verbs.Add(grantAllAccess);
- Verb revokeAllAccess = new()
- {
- Text = "Revoke All Access",
- Category = VerbCategory.Tricks,
- Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Misc/id_cards.rsi"), "default"),
- Act = () =>
- {
- RevokeAllAccess(args.Target);
- },
- Impact = LogImpact.Extreme,
- Message = Loc.GetString("admin-trick-revoke-all-access-description"),
- Priority = (int) TricksVerbPriorities.RevokeAllAccess,
- };
- args.Verbs.Add(revokeAllAccess);
- }
- }
- if (TryComp<StackComponent>(args.Target, out var stack))
- {
- Verb adjustStack = new()
- {
- Text = "Adjust Stack",
- Category = VerbCategory.Tricks,
- Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/adjust-stack.png")),
- Act = () =>
- {
- // Unbounded intentionally.
- _quickDialog.OpenDialog(player, "Adjust stack", $"Amount (max {_stackSystem.GetMaxCount(stack)})", (int newAmount) =>
- {
- _stackSystem.SetCount(args.Target, newAmount, stack);
- });
- },
- Impact = LogImpact.Medium,
- Message = Loc.GetString("admin-trick-adjust-stack-description"),
- Priority = (int) TricksVerbPriorities.AdjustStack,
- };
- args.Verbs.Add(adjustStack);
- Verb fillStack = new()
- {
- Text = "Fill Stack",
- Category = VerbCategory.Tricks,
- Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/fill-stack.png")),
- Act = () =>
- {
- _stackSystem.SetCount(args.Target, _stackSystem.GetMaxCount(stack), stack);
- },
- Impact = LogImpact.Medium,
- Message = Loc.GetString("admin-trick-fill-stack-description"),
- Priority = (int) TricksVerbPriorities.FillStack,
- };
- args.Verbs.Add(fillStack);
- }
- Verb rename = new()
- {
- Text = "Rename",
- Category = VerbCategory.Tricks,
- Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/rename.png")),
- Act = () =>
- {
- _quickDialog.OpenDialog(player, "Rename", "Name", (string newName) =>
- {
- _metaSystem.SetEntityName(args.Target, newName);
- });
- },
- Impact = LogImpact.Medium,
- Message = Loc.GetString("admin-trick-rename-description"),
- Priority = (int) TricksVerbPriorities.Rename,
- };
- args.Verbs.Add(rename);
- Verb redescribe = new()
- {
- Text = "Redescribe",
- Category = VerbCategory.Tricks,
- Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/redescribe.png")),
- Act = () =>
- {
- _quickDialog.OpenDialog(player, "Redescribe", "Description", (LongString newDescription) =>
- {
- _metaSystem.SetEntityDescription(args.Target, newDescription.String);
- });
- },
- Impact = LogImpact.Medium,
- Message = Loc.GetString("admin-trick-redescribe-description"),
- Priority = (int) TricksVerbPriorities.Redescribe,
- };
- args.Verbs.Add(redescribe);
- Verb renameAndRedescribe = new()
- {
- Text = "Redescribe",
- Category = VerbCategory.Tricks,
- Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/rename_and_redescribe.png")),
- Act = () =>
- {
- _quickDialog.OpenDialog(player, "Rename & Redescribe", "Name", "Description",
- (string newName, LongString newDescription) =>
- {
- var meta = MetaData(args.Target);
- _metaSystem.SetEntityName(args.Target, newName, meta);
- _metaSystem.SetEntityDescription(args.Target, newDescription.String, meta);
- });
- },
- Impact = LogImpact.Medium,
- Message = Loc.GetString("admin-trick-rename-and-redescribe-description"),
- Priority = (int) TricksVerbPriorities.RenameAndRedescribe,
- };
- args.Verbs.Add(renameAndRedescribe);
- if (TryComp<StationDataComponent>(args.Target, out var stationData))
- {
- if (_adminManager.HasAdminFlag(player, AdminFlags.Round))
- {
- Verb barJobSlots = new()
- {
- Text = "Bar job slots",
- Category = VerbCategory.Tricks,
- Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/bar_jobslots.png")),
- Act = () =>
- {
- foreach (var (job, _) in _stationJobsSystem.GetJobs(args.Target))
- {
- _stationJobsSystem.TrySetJobSlot(args.Target, job, 0, true);
- }
- },
- Impact = LogImpact.Extreme,
- Message = Loc.GetString("admin-trick-bar-job-slots-description"),
- Priority = (int) TricksVerbPriorities.BarJobSlots,
- };
- args.Verbs.Add(barJobSlots);
- }
- Verb locateCargoShuttle = new()
- {
- Text = "Locate Cargo Shuttle",
- Category = VerbCategory.Tricks,
- Icon = new SpriteSpecifier.Rsi(new("/Textures/Clothing/Head/Soft/cargosoft.rsi"), "icon"),
- Act = () =>
- {
- var shuttle = Comp<StationCargoOrderDatabaseComponent>(args.Target).Shuttle;
- if (shuttle is null)
- return;
- _transformSystem.SetCoordinates(args.User, new EntityCoordinates(shuttle.Value, Vector2.Zero));
- },
- Impact = LogImpact.Low,
- Message = Loc.GetString("admin-trick-locate-cargo-shuttle-description"),
- Priority = (int) TricksVerbPriorities.LocateCargoShuttle,
- };
- args.Verbs.Add(locateCargoShuttle);
- }
- if (TryGetGridChildren(args.Target, out var childEnum))
- {
- Verb refillBattery = new()
- {
- Text = "Refill Battery",
- Category = VerbCategory.Tricks,
- Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/fill_battery.png")),
- Act = () =>
- {
- foreach (var ent in childEnum)
- {
- if (!HasComp<StationInfiniteBatteryTargetComponent>(ent))
- continue;
- var battery = EnsureComp<BatteryComponent>(ent);
- _batterySystem.SetCharge(ent, battery.MaxCharge, battery);
- }
- },
- Impact = LogImpact.Extreme,
- Message = Loc.GetString("admin-trick-refill-battery-description"),
- Priority = (int) TricksVerbPriorities.RefillBattery,
- };
- args.Verbs.Add(refillBattery);
- Verb drainBattery = new()
- {
- Text = "Drain Battery",
- Category = VerbCategory.Tricks,
- Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/drain_battery.png")),
- Act = () =>
- {
- foreach (var ent in childEnum)
- {
- if (!HasComp<StationInfiniteBatteryTargetComponent>(ent))
- continue;
- var battery = EnsureComp<BatteryComponent>(ent);
- _batterySystem.SetCharge(ent, 0, battery);
- }
- },
- Impact = LogImpact.Extreme,
- Message = Loc.GetString("admin-trick-drain-battery-description"),
- Priority = (int) TricksVerbPriorities.DrainBattery,
- };
- args.Verbs.Add(drainBattery);
- Verb infiniteBattery = new()
- {
- Text = "Infinite Battery",
- Category = VerbCategory.Tricks,
- Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/infinite_battery.png")),
- Act = () =>
- {
- // this kills the sloth
- foreach (var ent in childEnum)
- {
- if (!HasComp<StationInfiniteBatteryTargetComponent>(ent))
- continue;
- var recharger = EnsureComp<BatterySelfRechargerComponent>(ent);
- var battery = EnsureComp<BatteryComponent>(ent);
- recharger.AutoRecharge = true;
- recharger.AutoRechargeRate = battery.MaxCharge; // Instant refill.
- recharger.AutoRechargePause = false; // No delay.
- }
- },
- Impact = LogImpact.Extreme,
- Message = Loc.GetString("admin-trick-infinite-battery-description"),
- Priority = (int) TricksVerbPriorities.InfiniteBattery,
- };
- args.Verbs.Add(infiniteBattery);
- }
- if (TryComp<PhysicsComponent>(args.Target, out var physics))
- {
- Verb haltMovement = new()
- {
- Text = "Halt Movement",
- Category = VerbCategory.Tricks,
- Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/halt.png")),
- Act = () =>
- {
- _physics.SetLinearVelocity(args.Target, Vector2.Zero, body: physics);
- _physics.SetAngularVelocity(args.Target, 0f, body: physics);
- },
- Impact = LogImpact.Medium,
- Message = Loc.GetString("admin-trick-halt-movement-description"),
- Priority = (int) TricksVerbPriorities.HaltMovement,
- };
- args.Verbs.Add(haltMovement);
- }
- if (TryComp<MapComponent>(args.Target, out var map))
- {
- if (_adminManager.HasAdminFlag(player, AdminFlags.Mapping))
- {
- if (_mapManager.IsMapPaused(map.MapId))
- {
- Verb unpauseMap = new()
- {
- Text = "Unpause Map",
- Category = VerbCategory.Tricks,
- Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/play.png")),
- Act = () =>
- {
- _mapManager.SetMapPaused(map.MapId, false);
- },
- Impact = LogImpact.Extreme,
- Message = Loc.GetString("admin-trick-unpause-map-description"),
- Priority = (int) TricksVerbPriorities.Unpause,
- };
- args.Verbs.Add(unpauseMap);
- }
- else
- {
- Verb pauseMap = new()
- {
- Text = "Pause Map",
- Category = VerbCategory.Tricks,
- Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/pause.png")),
- Act = () =>
- {
- _mapManager.SetMapPaused(map.MapId, true);
- },
- Impact = LogImpact.Extreme,
- Message = Loc.GetString("admin-trick-pause-map-description"),
- Priority = (int) TricksVerbPriorities.Pause,
- };
- args.Verbs.Add(pauseMap);
- }
- }
- }
- if (TryComp<JointComponent>(args.Target, out var joints))
- {
- Verb snapJoints = new()
- {
- Text = "Snap Joints",
- Category = VerbCategory.Tricks,
- Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/snap_joints.png")),
- Act = () =>
- {
- _jointSystem.ClearJoints(args.Target, joints);
- },
- Impact = LogImpact.Medium,
- Message = Loc.GetString("admin-trick-snap-joints-description"),
- Priority = (int) TricksVerbPriorities.SnapJoints,
- };
- args.Verbs.Add(snapJoints);
- }
- if (TryComp<GunComponent>(args.Target, out var gun))
- {
- Verb minigunFire = new()
- {
- Text = "Make Minigun",
- Category = VerbCategory.Tricks,
- Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Weapons/Guns/HMGs/minigun.rsi"), "icon"),
- Act = () =>
- {
- EnsureComp<AdminMinigunComponent>(args.Target);
- _gun.RefreshModifiers((args.Target, gun));
- },
- Impact = LogImpact.Medium,
- Message = Loc.GetString("admin-trick-minigun-fire-description"),
- Priority = (int) TricksVerbPriorities.MakeMinigun,
- };
- args.Verbs.Add(minigunFire);
- }
- if (TryComp<BallisticAmmoProviderComponent>(args.Target, out var ballisticAmmo))
- {
- Verb setCapacity = new()
- {
- Text = "Set Bullet Amount",
- Category = VerbCategory.Tricks,
- Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Fun/caps.rsi"), "mag-6"),
- Act = () =>
- {
- _quickDialog.OpenDialog(player, "Set Bullet Amount", $"Amount (standard {ballisticAmmo.Capacity}):", (string amount) =>
- {
- if (!int.TryParse(amount, out var result))
- return;
- _gun.SetBallisticUnspawned((args.Target, ballisticAmmo), result);
- _gun.UpdateBallisticAppearance(args.Target, ballisticAmmo);
- });
- },
- Impact = LogImpact.Medium,
- Message = Loc.GetString("admin-trick-set-bullet-amount-description"),
- Priority = (int) TricksVerbPriorities.SetBulletAmount,
- };
- args.Verbs.Add(setCapacity);
- }
- }
- private void RefillEquippedTanks(EntityUid target, Gas gasType)
- {
- foreach (var held in _inventorySystem.GetHandOrInventoryEntities(target))
- {
- RefillGasTank(held, gasType);
- }
- }
- private void RefillGasTank(EntityUid tank, Gas gasType, GasTankComponent? tankComponent = null)
- {
- if (!Resolve(tank, ref tankComponent, false))
- return;
- var mixSize = tankComponent.Air.Volume;
- var newMix = new GasMixture(mixSize);
- newMix.SetMoles(gasType, (1000.0f * mixSize) / (Atmospherics.R * Atmospherics.T20C)); // Fill the tank to 1000KPA.
- newMix.Temperature = Atmospherics.T20C;
- tankComponent.Air = newMix;
- }
- private bool TryGetGridChildren(EntityUid target, [NotNullWhen(true)] out IEnumerable<EntityUid>? enumerator)
- {
- if (!HasComp<MapComponent>(target) && !HasComp<MapGridComponent>(target) &&
- !HasComp<StationDataComponent>(target))
- {
- enumerator = null;
- return false;
- }
- enumerator = GetGridChildrenInner(target);
- return true;
- }
- // ew. This finds everything supposedly on a grid.
- private IEnumerable<EntityUid> GetGridChildrenInner(EntityUid target)
- {
- if (TryComp<StationDataComponent>(target, out var station))
- {
- foreach (var grid in station.Grids)
- {
- var enumerator = Transform(grid).ChildEnumerator;
- while (enumerator.MoveNext(out var ent))
- {
- yield return ent;
- }
- }
- }
- else if (HasComp<MapComponent>(target))
- {
- var enumerator = Transform(target).ChildEnumerator;
- while (enumerator.MoveNext(out var possibleGrid))
- {
- var enumerator2 = Transform(possibleGrid).ChildEnumerator;
- while (enumerator2.MoveNext(out var ent))
- {
- yield return ent;
- }
- }
- }
- else
- {
- var enumerator = Transform(target).ChildEnumerator;
- while (enumerator.MoveNext(out var ent))
- {
- yield return ent;
- }
- }
- }
- private EntityUid? FindActiveId(EntityUid target)
- {
- if (_inventorySystem.TryGetSlotEntity(target, "id", out var slotEntity))
- {
- if (HasComp<AccessComponent>(slotEntity))
- {
- return slotEntity.Value;
- }
- else if (TryComp<PdaComponent>(slotEntity, out var pda)
- && HasComp<IdCardComponent>(pda.ContainedId))
- {
- return pda.ContainedId;
- }
- }
- else if (TryComp<HandsComponent>(target, out var hands))
- {
- foreach (var held in _handsSystem.EnumerateHeld(target, hands))
- {
- if (HasComp<AccessComponent>(held))
- {
- return held;
- }
- }
- }
- return null;
- }
- private void GiveAllAccess(EntityUid entity)
- {
- var allAccess = _prototypeManager
- .EnumeratePrototypes<AccessLevelPrototype>()
- .Select(p => new ProtoId<AccessLevelPrototype>(p.ID)).ToArray();
- _accessSystem.TrySetTags(entity, allAccess);
- }
- private void RevokeAllAccess(EntityUid entity)
- {
- _accessSystem.TrySetTags(entity, new List<ProtoId<AccessLevelPrototype>>());
- }
- public enum TricksVerbPriorities
- {
- Bolt = 0,
- Unbolt = -1,
- EmergencyAccessOn = -2,
- EmergencyAccessOff = -3,
- MakeIndestructible = -4,
- MakeVulnerable = -5,
- BlockUnanchoring = -6,
- RefillBattery = -7,
- DrainBattery = -8,
- RefillOxygen = -9,
- RefillNitrogen = -10,
- RefillPlasma = -11,
- SendToTestArena = -12,
- GrantAllAccess = -13,
- RevokeAllAccess = -14,
- Rejuvenate = -15,
- AdjustStack = -16,
- FillStack = -17,
- Rename = -18,
- Redescribe = -19,
- RenameAndRedescribe = -20,
- BarJobSlots = -21,
- LocateCargoShuttle = -22,
- InfiniteBattery = -23,
- HaltMovement = -24,
- Unpause = -25,
- Pause = -26,
- SnapJoints = -27,
- MakeMinigun = -28,
- SetBulletAmount = -29,
- }
- }
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