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- using Content.Shared.Thief;
- using JetBrains.Annotations;
- using Robust.Client.GameObjects;
- using Robust.Client.UserInterface;
- namespace Content.Client.Thief;
- [UsedImplicitly]
- public sealed class ThiefBackpackBoundUserInterface : BoundUserInterface
- {
- private ThiefBackpackMenu? _window;
- public ThiefBackpackBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey) { }
- protected override void Open()
- {
- base.Open();
- _window = this.CreateWindow<ThiefBackpackMenu>();
- _window.OnApprove += SendApprove;
- _window.OnSetChange += SendChangeSelected;
- }
- protected override void UpdateState(BoundUserInterfaceState state)
- {
- base.UpdateState(state);
- if (state is not ThiefBackpackBoundUserInterfaceState current)
- return;
- _window?.UpdateState(current);
- }
- public void SendChangeSelected(int setNumber)
- {
- SendMessage(new ThiefBackpackChangeSetMessage(setNumber));
- }
- public void SendApprove()
- {
- SendMessage(new ThiefBackpackApproveMessage());
- }
- }
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