ShuttleConsoleWindow.xaml.cs 4.0 KB

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  1. using System.Numerics;
  2. using Content.Client.Computer;
  3. using Content.Client.UserInterface.Controls;
  4. using Content.Shared.Shuttles.BUIStates;
  5. using Robust.Client.AutoGenerated;
  6. using Robust.Client.UserInterface.Controls;
  7. using Robust.Client.UserInterface.XAML;
  8. using Robust.Shared.Map;
  9. namespace Content.Client.Shuttles.UI;
  10. [GenerateTypedNameReferences]
  11. public sealed partial class ShuttleConsoleWindow : FancyWindow,
  12. IComputerWindow<ShuttleBoundUserInterfaceState>
  13. {
  14. [Dependency] private readonly IEntityManager _entManager = default!;
  15. private ShuttleConsoleMode _mode = ShuttleConsoleMode.Nav;
  16. public event Action<MapCoordinates, Angle>? RequestFTL;
  17. public event Action<NetEntity, Angle>? RequestBeaconFTL;
  18. public event Action<NetEntity, NetEntity>? DockRequest;
  19. public event Action<NetEntity>? UndockRequest;
  20. public ShuttleConsoleWindow()
  21. {
  22. RobustXamlLoader.Load(this);
  23. IoCManager.InjectDependencies(this);
  24. // Mode switching
  25. NavModeButton.OnPressed += NavPressed;
  26. MapModeButton.OnPressed += MapPressed;
  27. DockModeButton.OnPressed += DockPressed;
  28. // Modes are exclusive
  29. var group = new ButtonGroup();
  30. NavModeButton.Group = group;
  31. MapModeButton.Group = group;
  32. DockModeButton.Group = group;
  33. NavModeButton.Pressed = true;
  34. SetupMode(_mode);
  35. MapContainer.RequestFTL += (coords, angle) =>
  36. {
  37. RequestFTL?.Invoke(coords, angle);
  38. };
  39. MapContainer.RequestBeaconFTL += (ent, angle) =>
  40. {
  41. RequestBeaconFTL?.Invoke(ent, angle);
  42. };
  43. DockContainer.DockRequest += (entity, netEntity) =>
  44. {
  45. DockRequest?.Invoke(entity, netEntity);
  46. };
  47. DockContainer.UndockRequest += entity =>
  48. {
  49. UndockRequest?.Invoke(entity);
  50. };
  51. }
  52. private void ClearModes(ShuttleConsoleMode mode)
  53. {
  54. if (mode != ShuttleConsoleMode.Nav)
  55. {
  56. NavContainer.Visible = false;
  57. }
  58. if (mode != ShuttleConsoleMode.Map)
  59. {
  60. MapContainer.Visible = false;
  61. MapContainer.SetMap(MapId.Nullspace, Vector2.Zero);
  62. }
  63. if (mode != ShuttleConsoleMode.Dock)
  64. {
  65. DockContainer.Visible = false;
  66. }
  67. }
  68. private void NavPressed(BaseButton.ButtonEventArgs obj)
  69. {
  70. SwitchMode(ShuttleConsoleMode.Nav);
  71. }
  72. private void MapPressed(BaseButton.ButtonEventArgs obj)
  73. {
  74. SwitchMode(ShuttleConsoleMode.Map);
  75. }
  76. private void DockPressed(BaseButton.ButtonEventArgs obj)
  77. {
  78. SwitchMode(ShuttleConsoleMode.Dock);
  79. }
  80. private void SetupMode(ShuttleConsoleMode mode)
  81. {
  82. switch (mode)
  83. {
  84. case ShuttleConsoleMode.Nav:
  85. NavContainer.Visible = true;
  86. break;
  87. case ShuttleConsoleMode.Map:
  88. MapContainer.Visible = true;
  89. MapContainer.Startup();
  90. break;
  91. case ShuttleConsoleMode.Dock:
  92. DockContainer.Visible = true;
  93. break;
  94. default:
  95. throw new NotImplementedException();
  96. }
  97. }
  98. public void SwitchMode(ShuttleConsoleMode mode)
  99. {
  100. if (_mode == mode)
  101. return;
  102. _mode = mode;
  103. ClearModes(mode);
  104. SetupMode(_mode);
  105. }
  106. public enum ShuttleConsoleMode : byte
  107. {
  108. Nav,
  109. Map,
  110. Dock,
  111. }
  112. public void UpdateState(EntityUid owner, ShuttleBoundUserInterfaceState cState)
  113. {
  114. var coordinates = _entManager.GetCoordinates(cState.NavState.Coordinates);
  115. NavContainer.SetShuttle(coordinates?.EntityId);
  116. NavContainer.SetConsole(owner);
  117. MapContainer.SetShuttle(coordinates?.EntityId);
  118. MapContainer.SetConsole(owner);
  119. NavContainer.UpdateState(cState.NavState);
  120. MapContainer.UpdateState(cState.MapState);
  121. DockContainer.UpdateState(coordinates?.EntityId, cState.DockState);
  122. }
  123. }