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- using Content.Client.Stylesheets;
- using Robust.Client.State;
- using Robust.Client.UserInterface;
- using Robust.Shared.Utility;
- namespace Content.Client.Replay.UI.Loading;
- /// <summary>
- /// State used to display an error message if a replay failed to load.
- /// </summary>
- /// <seealso cref="ReplayLoadingFailedControl"/>
- /// <seealso cref="ContentReplayPlaybackManager"/>
- public sealed class ReplayLoadingFailed : State
- {
- [Dependency] private readonly IStylesheetManager _stylesheetManager = default!;
- [Dependency] private readonly IUserInterfaceManager _userInterface = default!;
- private ReplayLoadingFailedControl? _control;
- public void SetData(Exception exception, Action? cancelPressed, Action? retryPressed)
- {
- DebugTools.Assert(_control != null);
- _control.SetData(exception, cancelPressed, retryPressed);
- }
- protected override void Startup()
- {
- _control = new ReplayLoadingFailedControl(_stylesheetManager);
- _userInterface.StateRoot.AddChild(_control);
- }
- protected override void Shutdown()
- {
- _control?.Orphan();
- }
- }
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