1
0

PlayerSystem.cs 264 B

123456789101112
  1. using Content.Shared.Players;
  2. using Robust.Shared.Player;
  3. namespace Content.Client.Players;
  4. public sealed class PlayerSystem : SharedPlayerSystem
  5. {
  6. public override ContentPlayerData? ContentData(ICommonSession? session)
  7. {
  8. return null;
  9. }
  10. }