| 123456789101112131415161718192021222324252627282930 |
- using Content.Shared.Light;
- using Content.Shared.PDA;
- using Robust.Client.GameObjects;
- namespace Content.Client.PDA;
- public sealed class PdaVisualizerSystem : VisualizerSystem<PdaVisualsComponent>
- {
- protected override void OnAppearanceChange(EntityUid uid, PdaVisualsComponent comp, ref AppearanceChangeEvent args)
- {
- if (args.Sprite == null)
- return;
- if (AppearanceSystem.TryGetData<string>(uid, PdaVisuals.PdaType, out var pdaType, args.Component))
- args.Sprite.LayerSetState(PdaVisualLayers.Base, pdaType);
- if (AppearanceSystem.TryGetData<bool>(uid, UnpoweredFlashlightVisuals.LightOn, out var isFlashlightOn, args.Component))
- args.Sprite.LayerSetVisible(PdaVisualLayers.Flashlight, isFlashlightOn);
- if (AppearanceSystem.TryGetData<bool>(uid, PdaVisuals.IdCardInserted, out var isCardInserted, args.Component))
- args.Sprite.LayerSetVisible(PdaVisualLayers.IdLight, isCardInserted);
- }
- public enum PdaVisualLayers : byte
- {
- Base,
- Flashlight,
- IdLight
- }
- }
|