- using Content.Client.Hands.UI;
- using Content.Client.Items;
- using Content.Shared.Inventory.VirtualItem;
- namespace Content.Client.Inventory;
- public sealed class VirtualItemSystem : SharedVirtualItemSystem
- {
- public override void Initialize()
- {
- base.Initialize();
- Subs.ItemStatus<VirtualItemComponent>(_ => new HandVirtualItemStatus());
- }
- }
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