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- using Content.Shared.Atmos;
- using Content.Shared.Atmos.Piping.Binary.Components;
- using Content.Shared.Localizations;
- using JetBrains.Annotations;
- using Robust.Client.GameObjects;
- using Robust.Client.UserInterface;
- namespace Content.Client.Atmos.UI
- {
- /// <summary>
- /// Initializes a <see cref="GasVolumePumpWindow"/> and updates it when new server messages are received.
- /// </summary>
- [UsedImplicitly]
- public sealed class GasVolumePumpBoundUserInterface : BoundUserInterface
- {
- [ViewVariables]
- private const float MaxTransferRate = Atmospherics.MaxTransferRate;
- [ViewVariables]
- private GasVolumePumpWindow? _window;
- public GasVolumePumpBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
- {
- }
- protected override void Open()
- {
- base.Open();
- _window = this.CreateWindow<GasVolumePumpWindow>();
- _window.ToggleStatusButtonPressed += OnToggleStatusButtonPressed;
- _window.PumpTransferRateChanged += OnPumpTransferRatePressed;
- }
- private void OnToggleStatusButtonPressed()
- {
- if (_window is null) return;
- SendMessage(new GasVolumePumpToggleStatusMessage(_window.PumpStatus));
- }
- private void OnPumpTransferRatePressed(string value)
- {
- var rate = UserInputParser.TryFloat(value, out var parsed) ? parsed : 0f;
- if (rate > MaxTransferRate)
- rate = MaxTransferRate;
- SendMessage(new GasVolumePumpChangeTransferRateMessage(rate));
- }
- /// <summary>
- /// Update the UI state based on server-sent info
- /// </summary>
- /// <param name="state"></param>
- protected override void UpdateState(BoundUserInterfaceState state)
- {
- base.UpdateState(state);
- if (_window == null || state is not GasVolumePumpBoundUserInterfaceState cast)
- return;
- _window.Title = cast.PumpLabel;
- _window.SetPumpStatus(cast.Enabled);
- _window.SetTransferRate(cast.TransferRate);
- }
- }
- }
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