IgnorePredictionHideComponent.cs 248 B

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  1. using Robust.Shared.GameStates;
  2. namespace Content.Shared._RMC14.Weapons.Ranged.Prediction;
  3. [RegisterComponent, NetworkedComponent]
  4. [Access(typeof(SharedGunPredictionSystem))]
  5. public sealed partial class IgnorePredictionHideComponent : Component;