| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438 |
- using Content.Server.Administration;
- using Content.Server.Body.Systems;
- using Content.Server.Cargo.Components;
- using Content.Shared.Chemistry.EntitySystems;
- using Content.Shared.Administration;
- using Content.Shared.Body.Components;
- using Content.Shared.Chemistry.Components.SolutionManager;
- using Content.Shared.Chemistry.Reagent;
- using Content.Shared.Materials;
- using Content.Shared.Mobs.Components;
- using Content.Shared.Mobs.Systems;
- using Content.Shared.Stacks;
- using Robust.Shared.Console;
- using Robust.Shared.Containers;
- using Robust.Shared.Map.Components;
- using Robust.Shared.Prototypes;
- using Robust.Shared.Utility;
- using System.Linq;
- using Content.Shared.Research.Prototypes;
- namespace Content.Server.Cargo.Systems;
- /// <summary>
- /// This handles calculating the price of items, and implements two basic methods of pricing materials.
- /// </summary>
- public sealed class PricingSystem : EntitySystem
- {
- [Dependency] private readonly IComponentFactory _factory = default!;
- [Dependency] private readonly IConsoleHost _consoleHost = default!;
- [Dependency] private readonly IPrototypeManager _prototypeManager = default!;
- [Dependency] private readonly BodySystem _bodySystem = default!;
- [Dependency] private readonly MobStateSystem _mobStateSystem = default!;
- [Dependency] private readonly SharedSolutionContainerSystem _solutionContainerSystem = default!;
- /// <inheritdoc/>
- public override void Initialize()
- {
- SubscribeLocalEvent<MobPriceComponent, PriceCalculationEvent>(CalculateMobPrice);
- _consoleHost.RegisterCommand("appraisegrid",
- "Calculates the total value of the given grids.",
- "appraisegrid <grid Ids>", AppraiseGridCommand);
- }
- [AdminCommand(AdminFlags.Debug)]
- private void AppraiseGridCommand(IConsoleShell shell, string argstr, string[] args)
- {
- if (args.Length == 0)
- {
- shell.WriteError("Not enough arguments.");
- return;
- }
- foreach (var gid in args)
- {
- if (!EntityManager.TryParseNetEntity(gid, out var gridId) || !gridId.Value.IsValid())
- {
- shell.WriteError($"Invalid grid ID \"{gid}\".");
- continue;
- }
- if (!TryComp(gridId, out MapGridComponent? mapGrid))
- {
- shell.WriteError($"Grid \"{gridId}\" doesn't exist.");
- continue;
- }
- List<(double, EntityUid)> mostValuable = new();
- var value = AppraiseGrid(gridId.Value, null, (uid, price) =>
- {
- mostValuable.Add((price, uid));
- mostValuable.Sort((i1, i2) => i2.Item1.CompareTo(i1.Item1));
- if (mostValuable.Count > 5)
- mostValuable.Pop();
- });
- shell.WriteLine($"Grid {gid} appraised to {value} spesos.");
- shell.WriteLine($"The top most valuable items were:");
- foreach (var (price, ent) in mostValuable)
- {
- shell.WriteLine($"- {ToPrettyString(ent)} @ {price} spesos");
- }
- }
- }
- private void CalculateMobPrice(EntityUid uid, MobPriceComponent component, ref PriceCalculationEvent args)
- {
- // TODO: Estimated pricing.
- if (args.Handled)
- return;
- if (!TryComp<BodyComponent>(uid, out var body) || !TryComp<MobStateComponent>(uid, out var state))
- {
- Log.Error($"Tried to get the mob price of {ToPrettyString(uid)}, which has no {nameof(BodyComponent)} and no {nameof(MobStateComponent)}.");
- return;
- }
- // TODO: Better handling of missing.
- var partList = _bodySystem.GetBodyChildren(uid, body).ToList();
- var totalPartsPresent = partList.Sum(_ => 1);
- var totalParts = partList.Count;
- var partRatio = totalPartsPresent / (double) totalParts;
- var partPenalty = component.Price * (1 - partRatio) * component.MissingBodyPartPenalty;
- args.Price += (component.Price - partPenalty) * (_mobStateSystem.IsAlive(uid, state) ? 1.0 : component.DeathPenalty);
- }
- private double GetSolutionPrice(Entity<SolutionContainerManagerComponent> entity)
- {
- if (Comp<MetaDataComponent>(entity).EntityLifeStage < EntityLifeStage.MapInitialized)
- return GetSolutionPrice(entity.Comp);
- var price = 0.0;
- foreach (var (_, soln) in _solutionContainerSystem.EnumerateSolutions((entity.Owner, entity.Comp)))
- {
- var solution = soln.Comp.Solution;
- foreach (var (reagent, quantity) in solution.Contents)
- {
- if (!_prototypeManager.TryIndex<ReagentPrototype>(reagent.Prototype, out var reagentProto))
- continue;
- // TODO check ReagentData for price information?
- price += (float) quantity * reagentProto.PricePerUnit;
- }
- }
- return price;
- }
- private double GetSolutionPrice(SolutionContainerManagerComponent component)
- {
- var price = 0.0;
- foreach (var (_, prototype) in _solutionContainerSystem.EnumerateSolutions(component))
- {
- foreach (var (reagent, quantity) in prototype.Contents)
- {
- if (!_prototypeManager.TryIndex<ReagentPrototype>(reagent.Prototype, out var reagentProto))
- continue;
- // TODO check ReagentData for price information?
- price += (float) quantity * reagentProto.PricePerUnit;
- }
- }
- return price;
- }
- private double GetMaterialPrice(PhysicalCompositionComponent component)
- {
- double price = 0;
- foreach (var (id, quantity) in component.MaterialComposition)
- {
- price += _prototypeManager.Index<MaterialPrototype>(id).Price * quantity;
- }
- return price;
- }
- public double GetLatheRecipePrice(LatheRecipePrototype recipe)
- {
- var price = 0.0;
- if (recipe.Result is { } result)
- {
- price += GetEstimatedPrice(_prototypeManager.Index(result));
- }
- if (recipe.ResultReagents is { } resultReagents)
- {
- foreach (var (reagent, amount) in resultReagents)
- {
- price += (_prototypeManager.Index(reagent).PricePerUnit * amount).Double();
- }
- }
- return price;
- }
- /// <summary>
- /// Get a rough price for an entityprototype. Does not consider contained entities.
- /// </summary>
- public double GetEstimatedPrice(EntityPrototype prototype)
- {
- var ev = new EstimatedPriceCalculationEvent()
- {
- Prototype = prototype,
- };
- RaiseLocalEvent(ref ev);
- if (ev.Handled)
- return ev.Price;
- var price = ev.Price;
- price += GetMaterialsPrice(prototype);
- price += GetSolutionsPrice(prototype);
- // Can't use static price with stackprice
- var oldPrice = price;
- price += GetStackPrice(prototype);
- if (oldPrice.Equals(price))
- {
- price += GetStaticPrice(prototype);
- }
- // TODO: Proper container support.
- return price;
- }
- /// <summary>
- /// Appraises an entity, returning it's price.
- /// </summary>
- /// <param name="uid">The entity to appraise.</param>
- /// <returns>The price of the entity.</returns>
- /// <remarks>
- /// This fires off an event to calculate the price.
- /// Calculating the price of an entity that somehow contains itself will likely hang.
- /// </remarks>
- public double GetPrice(EntityUid uid, bool includeContents = true)
- {
- var ev = new PriceCalculationEvent();
- RaiseLocalEvent(uid, ref ev);
- if (ev.Handled)
- return ev.Price;
- var price = ev.Price;
- //TODO: Add an OpaqueToAppraisal component or similar for blocking the recursive descent into containers, or preventing material pricing.
- // DO NOT FORGET TO UPDATE ESTIMATED PRICING
- price += GetMaterialsPrice(uid);
- price += GetSolutionsPrice(uid);
- // Can't use static price with stackprice
- var oldPrice = price;
- price += GetStackPrice(uid);
- if (oldPrice.Equals(price))
- {
- price += GetStaticPrice(uid);
- }
- if (includeContents && TryComp<ContainerManagerComponent>(uid, out var containers))
- {
- foreach (var container in containers.Containers.Values)
- {
- foreach (var ent in container.ContainedEntities)
- {
- price += GetPrice(ent);
- }
- }
- }
- return price;
- }
- private double GetMaterialsPrice(EntityUid uid)
- {
- double price = 0;
- if (HasComp<MaterialComponent>(uid) &&
- TryComp<PhysicalCompositionComponent>(uid, out var composition))
- {
- var matPrice = GetMaterialPrice(composition);
- if (TryComp<StackComponent>(uid, out var stack))
- matPrice *= stack.Count;
- price += matPrice;
- }
- return price;
- }
- private double GetMaterialsPrice(EntityPrototype prototype)
- {
- double price = 0;
- if (prototype.Components.ContainsKey(_factory.GetComponentName(typeof(MaterialComponent))) &&
- prototype.Components.TryGetValue(_factory.GetComponentName(typeof(PhysicalCompositionComponent)), out var composition))
- {
- var compositionComp = (PhysicalCompositionComponent) composition.Component;
- var matPrice = GetMaterialPrice(compositionComp);
- if (prototype.Components.TryGetValue(_factory.GetComponentName(typeof(StackComponent)), out var stackProto))
- {
- matPrice *= ((StackComponent) stackProto.Component).Count;
- }
- price += matPrice;
- }
- return price;
- }
- private double GetSolutionsPrice(EntityUid uid)
- {
- var price = 0.0;
- if (TryComp<SolutionContainerManagerComponent>(uid, out var solComp))
- {
- price += GetSolutionPrice((uid, solComp));
- }
- return price;
- }
- private double GetSolutionsPrice(EntityPrototype prototype)
- {
- var price = 0.0;
- if (prototype.Components.TryGetValue(_factory.GetComponentName(typeof(SolutionContainerManagerComponent)), out var solManager))
- {
- var solComp = (SolutionContainerManagerComponent) solManager.Component;
- price += GetSolutionPrice(solComp);
- }
- return price;
- }
- private double GetStackPrice(EntityUid uid)
- {
- var price = 0.0;
- if (TryComp<StackPriceComponent>(uid, out var stackPrice) &&
- TryComp<StackComponent>(uid, out var stack) &&
- !HasComp<MaterialComponent>(uid)) // don't double count material prices
- {
- price += stack.Count * stackPrice.Price;
- }
- return price;
- }
- private double GetStackPrice(EntityPrototype prototype)
- {
- var price = 0.0;
- if (prototype.Components.TryGetValue(_factory.GetComponentName(typeof(StackPriceComponent)), out var stackpriceProto) &&
- prototype.Components.TryGetValue(_factory.GetComponentName(typeof(StackComponent)), out var stackProto) &&
- !prototype.Components.ContainsKey(_factory.GetComponentName(typeof(MaterialComponent))))
- {
- var stackPrice = (StackPriceComponent) stackpriceProto.Component;
- var stack = (StackComponent) stackProto.Component;
- price += stack.Count * stackPrice.Price;
- }
- return price;
- }
- private double GetStaticPrice(EntityUid uid)
- {
- var price = 0.0;
- if (TryComp<StaticPriceComponent>(uid, out var staticPrice))
- {
- price += staticPrice.Price;
- }
- return price;
- }
- private double GetStaticPrice(EntityPrototype prototype)
- {
- var price = 0.0;
- if (prototype.Components.TryGetValue(_factory.GetComponentName(typeof(StaticPriceComponent)), out var staticProto))
- {
- var staticPrice = (StaticPriceComponent) staticProto.Component;
- price += staticPrice.Price;
- }
- return price;
- }
- /// <summary>
- /// Appraises a grid, this is mainly meant to be used by yarrs.
- /// </summary>
- /// <param name="grid">The grid to appraise.</param>
- /// <param name="predicate">An optional predicate that controls whether or not the entity is counted toward the total.</param>
- /// <param name="afterPredicate">An optional predicate to run after the price has been calculated. Useful for high scores or similar.</param>
- /// <returns>The total value of the grid.</returns>
- public double AppraiseGrid(EntityUid grid, Func<EntityUid, bool>? predicate = null, Action<EntityUid, double>? afterPredicate = null)
- {
- var xform = Transform(grid);
- var price = 0.0;
- var enumerator = xform.ChildEnumerator;
- while (enumerator.MoveNext(out var child))
- {
- if (predicate is null || predicate(child))
- {
- var subPrice = GetPrice(child);
- price += subPrice;
- afterPredicate?.Invoke(child, subPrice);
- }
- }
- return price;
- }
- }
- /// <summary>
- /// A directed by-ref event fired on an entity when something needs to know it's price. This value is not cached.
- /// </summary>
- [ByRefEvent]
- public record struct PriceCalculationEvent()
- {
- /// <summary>
- /// The total price of the entity.
- /// </summary>
- public double Price = 0;
- /// <summary>
- /// Whether this event was already handled.
- /// </summary>
- public bool Handled = false;
- }
- /// <summary>
- /// Raised broadcast for an entity prototype to determine its estimated price.
- /// </summary>
- [ByRefEvent]
- public record struct EstimatedPriceCalculationEvent()
- {
- public required EntityPrototype Prototype;
- /// <summary>
- /// The total price of the entity.
- /// </summary>
- public double Price = 0;
- /// <summary>
- /// Whether this event was already handled.
- /// </summary>
- public bool Handled = false;
- }
|