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- using Content.Server.Atmos.EntitySystems;
- using Content.Server.Atmos.Monitor.Systems;
- using Content.Server.Atmos.Piping.Components;
- using Content.Server.Atmos.Piping.Unary.Components;
- using Content.Server.DeviceNetwork;
- using Content.Server.DeviceNetwork.Components;
- using Content.Server.DeviceNetwork.Systems;
- using Content.Server.NodeContainer;
- using Content.Server.NodeContainer.EntitySystems;
- using Content.Server.NodeContainer.Nodes;
- using Content.Server.Power.Components;
- using Content.Shared.Atmos;
- using Content.Shared.Atmos.Piping.Unary.Components;
- using JetBrains.Annotations;
- using Robust.Server.GameObjects;
- using Content.Server.Power.EntitySystems;
- using Content.Shared.UserInterface;
- using Content.Shared.Administration.Logs;
- using Content.Shared.Database;
- using Content.Shared.DeviceNetwork;
- using Content.Shared.Examine;
- namespace Content.Server.Atmos.Piping.Unary.EntitySystems
- {
- [UsedImplicitly]
- public sealed class GasThermoMachineSystem : EntitySystem
- {
- [Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
- [Dependency] private readonly UserInterfaceSystem _userInterfaceSystem = default!;
- [Dependency] private readonly PowerReceiverSystem _power = default!;
- [Dependency] private readonly NodeContainerSystem _nodeContainer = default!;
- [Dependency] private readonly DeviceNetworkSystem _deviceNetwork = default!;
- [Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
- public override void Initialize()
- {
- base.Initialize();
- SubscribeLocalEvent<GasThermoMachineComponent, AtmosDeviceUpdateEvent>(OnThermoMachineUpdated);
- SubscribeLocalEvent<GasThermoMachineComponent, ExaminedEvent>(OnExamined);
- // UI events
- SubscribeLocalEvent<GasThermoMachineComponent, BeforeActivatableUIOpenEvent>(OnBeforeOpened);
- SubscribeLocalEvent<GasThermoMachineComponent, GasThermomachineToggleMessage>(OnToggleMessage);
- SubscribeLocalEvent<GasThermoMachineComponent, GasThermomachineChangeTemperatureMessage>(OnChangeTemperature);
- // Device network
- SubscribeLocalEvent<GasThermoMachineComponent, DeviceNetworkPacketEvent>(OnPacketRecv);
- }
- private void OnBeforeOpened(Entity<GasThermoMachineComponent> ent, ref BeforeActivatableUIOpenEvent args)
- {
- DirtyUI(ent, ent.Comp);
- }
- private void OnThermoMachineUpdated(EntityUid uid, GasThermoMachineComponent thermoMachine, ref AtmosDeviceUpdateEvent args)
- {
- thermoMachine.LastEnergyDelta = 0f;
- if (!(_power.IsPowered(uid) && TryComp<ApcPowerReceiverComponent>(uid, out var receiver)))
- return;
- GetHeatExchangeGasMixture(uid, thermoMachine, out var heatExchangeGasMixture);
- if (heatExchangeGasMixture == null)
- return;
- float sign = Math.Sign(thermoMachine.Cp); // 1 if heater, -1 if freezer
- float targetTemp = thermoMachine.TargetTemperature;
- float highTemp = targetTemp + sign * thermoMachine.TemperatureTolerance;
- float temp = heatExchangeGasMixture.Temperature;
- if (sign * temp >= sign * highTemp) // upper bound
- thermoMachine.HysteresisState = false; // turn off
- else if (sign * temp < sign * targetTemp) // lower bound
- thermoMachine.HysteresisState = true; // turn on
- if (thermoMachine.HysteresisState)
- targetTemp = highTemp; // when on, target upper hysteresis bound
- else // Hysteresis is the same as "Should this be on?"
- {
- // Turn dynamic load back on when power has been adjusted to not cause lights to
- // blink every time this heater comes on.
- //receiver.Load = 0f;
- return;
- }
- // Multiply power in by coefficient of performance, add that heat to gas
- float dQ = thermoMachine.HeatCapacity * thermoMachine.Cp * args.dt;
- // Clamps the heat transferred to not overshoot
- float Cin = _atmosphereSystem.GetHeatCapacity(heatExchangeGasMixture, true);
- float dT = targetTemp - temp;
- float dQLim = dT * Cin;
- float scale = 1f;
- if (Math.Abs(dQ) > Math.Abs(dQLim))
- {
- scale = dQLim / dQ; // reduce power consumption
- thermoMachine.HysteresisState = false; // turn off
- }
- float dQActual = dQ * scale;
- if (thermoMachine.Atmospheric)
- {
- _atmosphereSystem.AddHeat(heatExchangeGasMixture, dQActual);
- thermoMachine.LastEnergyDelta = dQActual;
- }
- else
- {
- float dQLeak = dQActual * thermoMachine.EnergyLeakPercentage;
- float dQPipe = dQActual - dQLeak;
- _atmosphereSystem.AddHeat(heatExchangeGasMixture, dQPipe);
- thermoMachine.LastEnergyDelta = dQPipe;
- if (dQLeak != 0f && _atmosphereSystem.GetContainingMixture(uid, args.Grid, args.Map, excite: true) is { } containingMixture)
- _atmosphereSystem.AddHeat(containingMixture, dQLeak);
- }
- receiver.Load = thermoMachine.HeatCapacity;// * scale; // we're not ready for dynamic load yet, see note above
- }
- /// <summary>
- /// Returns the gas mixture with which the thermomachine will exchange heat (the local atmosphere if atmospheric or the inlet pipe
- /// air if not). Returns null if no gas mixture is found.
- /// </summary>
- private void GetHeatExchangeGasMixture(EntityUid uid, GasThermoMachineComponent thermoMachine, out GasMixture? heatExchangeGasMixture)
- {
- heatExchangeGasMixture = null;
- if (thermoMachine.Atmospheric)
- {
- heatExchangeGasMixture = _atmosphereSystem.GetContainingMixture(uid, excite: true);
- }
- else
- {
- if (!_nodeContainer.TryGetNode(uid, thermoMachine.InletName, out PipeNode? inlet))
- return;
- heatExchangeGasMixture = inlet.Air;
- }
- }
- private bool IsHeater(GasThermoMachineComponent comp)
- {
- return comp.Cp >= 0;
- }
- private void OnToggleMessage(EntityUid uid, GasThermoMachineComponent thermoMachine, GasThermomachineToggleMessage args)
- {
- var powerState = _power.TogglePower(uid);
- _adminLogger.Add(LogType.AtmosPowerChanged, $"{ToPrettyString(args.Actor)} turned {(powerState ? "On" : "Off")} {ToPrettyString(uid)}");
- DirtyUI(uid, thermoMachine);
- }
- private void OnChangeTemperature(EntityUid uid, GasThermoMachineComponent thermoMachine, GasThermomachineChangeTemperatureMessage args)
- {
- if (IsHeater(thermoMachine))
- thermoMachine.TargetTemperature = MathF.Min(args.Temperature, thermoMachine.MaxTemperature);
- else
- thermoMachine.TargetTemperature = MathF.Max(args.Temperature, thermoMachine.MinTemperature);
- thermoMachine.TargetTemperature = MathF.Max(thermoMachine.TargetTemperature, Atmospherics.TCMB);
- _adminLogger.Add(LogType.AtmosTemperatureChanged, $"{ToPrettyString(args.Actor)} set temperature on {ToPrettyString(uid)} to {thermoMachine.TargetTemperature}");
- DirtyUI(uid, thermoMachine);
- }
- private void DirtyUI(EntityUid uid, GasThermoMachineComponent? thermoMachine, UserInterfaceComponent? ui=null)
- {
- if (!Resolve(uid, ref thermoMachine, ref ui, false))
- return;
- ApcPowerReceiverComponent? powerReceiver = null;
- if (!Resolve(uid, ref powerReceiver))
- return;
- _userInterfaceSystem.SetUiState(uid, ThermomachineUiKey.Key,
- new GasThermomachineBoundUserInterfaceState(thermoMachine.MinTemperature, thermoMachine.MaxTemperature, thermoMachine.TargetTemperature, !powerReceiver.PowerDisabled, IsHeater(thermoMachine)));
- }
- private void OnExamined(EntityUid uid, GasThermoMachineComponent thermoMachine, ExaminedEvent args)
- {
- if (!args.IsInDetailsRange)
- return;
- if (Loc.TryGetString("gas-thermomachine-system-examined", out var str,
- ("machineName", !IsHeater(thermoMachine) ? "freezer" : "heater"),
- ("tempColor", !IsHeater(thermoMachine) ? "deepskyblue" : "red"),
- ("temp", Math.Round(thermoMachine.TargetTemperature,2))
- ))
- args.PushMarkup(str);
- }
- private void OnPacketRecv(EntityUid uid, GasThermoMachineComponent component, DeviceNetworkPacketEvent args)
- {
- if (!TryComp(uid, out DeviceNetworkComponent? netConn)
- || !args.Data.TryGetValue(DeviceNetworkConstants.Command, out var cmd))
- return;
- var payload = new NetworkPayload();
- switch (cmd)
- {
- case AtmosDeviceNetworkSystem.SyncData:
- payload.Add(DeviceNetworkConstants.Command, AtmosDeviceNetworkSystem.SyncData);
- payload.Add(AtmosDeviceNetworkSystem.SyncData, new GasThermoMachineData(component.LastEnergyDelta));
- _deviceNetwork.QueuePacket(uid, args.SenderAddress, payload, device: netConn);
- return;
- }
- }
- }
- }
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