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- using System.Linq;
- using System.Numerics;
- using JetBrains.Annotations;
- using Robust.Client.UserInterface;
- using Robust.Client.UserInterface.Controls;
- using Robust.Shared.Input;
- using Robust.Shared.Map;
- namespace Content.Client.UserInterface.Controls;
- [Virtual]
- public class ListContainer : Control
- {
- public const string StylePropertySeparation = "separation";
- public const string StyleClassListContainerButton = "list-container-button";
- public int? SeparationOverride { get; set; }
- public bool Group
- {
- get => _buttonGroup != null;
- set => _buttonGroup = value ? new ButtonGroup() : null;
- }
- public bool Toggle { get; set; }
- /// <summary>
- /// Called when creating a button on the UI.
- /// The provided <see cref="ListContainerButton"/> is the generated button that Controls should be parented to.
- /// </summary>
- public Action<ListData, ListContainerButton>? GenerateItem;
- /// <inheritdoc cref="BaseButton.OnPressed"/>
- public Action<BaseButton.ButtonEventArgs, ListData>? ItemPressed;
- /// <summary>
- /// Invoked when a KeyBind is pressed on a ListContainerButton.
- /// </summary>
- public Action<GUIBoundKeyEventArgs, ListData>? ItemKeyBindDown;
- /// <summary>
- /// Invoked when the selected item does not exist in the new data when PopulateList is called.
- /// </summary>
- public Action? NoItemSelected;
- public IReadOnlyList<ListData> Data => _data;
- private const int DefaultSeparation = 3;
- private readonly VScrollBar _vScrollBar;
- private readonly Dictionary<ListData, ListContainerButton> _buttons = new();
- private List<ListData> _data = new();
- private ListData? _selected;
- private float _itemHeight = 0;
- private float _totalHeight = 0;
- private int _topIndex = 0;
- private int _bottomIndex = 0;
- private bool _updateChildren = false;
- private bool _suppressScrollValueChanged;
- private ButtonGroup? _buttonGroup;
- public int ScrollSpeedY { get; set; } = 50;
- private int ActualSeparation
- {
- get
- {
- if (TryGetStyleProperty(StylePropertySeparation, out int separation))
- {
- return separation;
- }
- return SeparationOverride ?? DefaultSeparation;
- }
- }
- public ListContainer()
- {
- HorizontalExpand = true;
- VerticalExpand = true;
- RectClipContent = true;
- MouseFilter = MouseFilterMode.Pass;
- _vScrollBar = new VScrollBar
- {
- HorizontalExpand = false,
- HorizontalAlignment = HAlignment.Right
- };
- AddChild(_vScrollBar);
- _vScrollBar.OnValueChanged += ScrollValueChanged;
- }
- public virtual void PopulateList(IReadOnlyList<ListData> data)
- {
- if ((_itemHeight == 0 || _data is {Count: 0}) && data.Count > 0)
- {
- ListContainerButton control = new(data[0], 0);
- GenerateItem?.Invoke(data[0], control);
- // Yes this AddChild is necessary for reasons (get proper style or whatever?)
- // without it the DesiredSize may be different to the final DesiredSize.
- AddChild(control);
- control.Measure(Vector2Helpers.Infinity);
- _itemHeight = control.DesiredSize.Y;
- control.Orphan();
- }
- // Ensure buttons are re-generated.
- foreach (var button in _buttons.Values)
- {
- button.Dispose();
- }
- _buttons.Clear();
- _data = data.ToList();
- _updateChildren = true;
- InvalidateArrange();
- if (_selected != null && !data.Contains(_selected))
- {
- _selected = null;
- NoItemSelected?.Invoke();
- }
- }
- public void DirtyList()
- {
- _updateChildren = true;
- InvalidateArrange();
- }
- #region Selection
- public void Select(ListData data)
- {
- if (!_data.Contains(data))
- return;
- if (_buttons.TryGetValue(data, out var button) && Toggle)
- button.Pressed = true;
- _selected = data;
- button ??= new ListContainerButton(data, _data.IndexOf(data));
- OnItemPressed(new BaseButton.ButtonEventArgs(button,
- new GUIBoundKeyEventArgs(EngineKeyFunctions.UIClick, BoundKeyState.Up,
- new ScreenCoordinates(0, 0, WindowId.Main), true, Vector2.Zero, Vector2.Zero)));
- }
- /*
- * Need to implement selecting the first item in code.
- * Need to implement updating one entry without having to repopulate
- */
- #endregion
- private void OnItemPressed(BaseButton.ButtonEventArgs args)
- {
- if (args.Button is not ListContainerButton button)
- return;
- _selected = button.Data;
- ItemPressed?.Invoke(args, button.Data);
- }
- private void OnItemKeyBindDown(ListContainerButton button, GUIBoundKeyEventArgs args)
- {
- ItemKeyBindDown?.Invoke(args, button.Data);
- }
- [Pure]
- private Vector2 GetScrollValue()
- {
- var v = _vScrollBar.Value;
- if (!_vScrollBar.Visible)
- {
- v = 0;
- }
- return new Vector2(0, v);
- }
- protected override Vector2 ArrangeOverride(Vector2 finalSize)
- {
- #region Scroll
- var cHeight = _totalHeight;
- var vBarSize = _vScrollBar.DesiredSize.X;
- var (finalWidth, finalHeight) = finalSize;
- try
- {
- // Suppress events to avoid weird recursion.
- _suppressScrollValueChanged = true;
- if (finalHeight < cHeight)
- finalWidth -= vBarSize;
- if (finalHeight < cHeight)
- {
- _vScrollBar.Visible = true;
- _vScrollBar.Page = finalHeight;
- _vScrollBar.MaxValue = cHeight;
- }
- else
- _vScrollBar.Visible = false;
- }
- finally
- {
- _suppressScrollValueChanged = false;
- }
- if (_vScrollBar.Visible)
- {
- _vScrollBar.Arrange(UIBox2.FromDimensions(Vector2.Zero, finalSize));
- }
- #endregion
- #region Rebuild Children
- /*
- * Example:
- *
- * var _itemHeight = 32;
- * var separation = 3;
- * 32 | 32 | Control.Size.Y 0
- * 35 | 3 | Padding
- * 67 | 32 | Control.Size.Y 1
- * 70 | 3 | Padding
- * 102 | 32 | Control.Size.Y 2
- * 105 | 3 | Padding
- * 137 | 32 | Control.Size.Y 3
- *
- * If viewport height is 60
- * visible should be 2 items (start = 0, end = 1)
- *
- * scroll.Y = 11
- * visible should be 3 items (start = 0, end = 2)
- *
- * start expected: 11 (item: 0)
- * var start = (int) (scroll.Y
- *
- * if (scroll == 32) then { start = 1 }
- * var start = (int) (scroll.Y + separation / (_itemHeight + separation));
- * var start = (int) (32 + 3 / (32 + 3));
- * var start = (int) (35 / 35);
- * var start = (int) (1);
- *
- * scroll = 0, height = 36
- * if (scroll + height == 36) then { end = 2 }
- * var end = (int) Math.Ceiling(scroll.Y + height / (_itemHeight + separation));
- * var end = (int) Math.Ceiling(0 + 36 / (32 + 3));
- * var end = (int) Math.Ceiling(36 / 35);
- * var end = (int) Math.Ceiling(1.02857);
- * var end = (int) 2;
- *
- */
- var scroll = GetScrollValue();
- var oldTopIndex = _topIndex;
- _topIndex = (int) ((scroll.Y + ActualSeparation) / (_itemHeight + ActualSeparation));
- if (_topIndex != oldTopIndex)
- _updateChildren = true;
- var oldBottomIndex = _bottomIndex;
- _bottomIndex = (int) Math.Ceiling((scroll.Y + finalHeight) / (_itemHeight + ActualSeparation));
- _bottomIndex = Math.Min(_bottomIndex, _data.Count);
- if (_bottomIndex != oldBottomIndex)
- _updateChildren = true;
- // When scrolling only rebuild visible list when a new item should be visible
- if (_updateChildren)
- {
- _updateChildren = false;
- var toRemove = new Dictionary<ListData, ListContainerButton>(_buttons);
- foreach (var child in Children.ToArray())
- {
- if (child == _vScrollBar)
- continue;
- RemoveChild(child);
- }
- if (_data.Count > 0)
- {
- for (var i = _topIndex; i < _bottomIndex; i++)
- {
- var data = _data[i];
- if (_buttons.TryGetValue(data, out var button))
- toRemove.Remove(data);
- else
- {
- button = new ListContainerButton(data, i);
- button.OnPressed += OnItemPressed;
- button.OnKeyBindDown += args => OnItemKeyBindDown(button, args);
- button.ToggleMode = Toggle;
- button.Group = _buttonGroup;
- GenerateItem?.Invoke(data, button);
- _buttons.Add(data, button);
- if (Toggle && data == _selected)
- button.Pressed = true;
- }
- AddChild(button);
- button.Measure(finalSize);
- }
- }
- foreach (var (data, button) in toRemove)
- {
- _buttons.Remove(data);
- button.Dispose();
- }
- _vScrollBar.SetPositionLast();
- }
- #endregion
- #region Layout Children
- // Use pixel position
- var pixelWidth = (int)(finalWidth * UIScale);
- var pixelSeparation = (int) (ActualSeparation * UIScale);
- var pixelOffset = (int) -((scroll.Y - _topIndex * (_itemHeight + ActualSeparation)) * UIScale);
- var first = true;
- foreach (var child in Children)
- {
- if (child == _vScrollBar)
- continue;
- if (!first)
- pixelOffset += pixelSeparation;
- first = false;
- var pixelSize = child.DesiredPixelSize.Y;
- var targetBox = new UIBox2i(0, pixelOffset, pixelWidth, pixelOffset + pixelSize);
- child.ArrangePixel(targetBox);
- pixelOffset += pixelSize;
- }
- #endregion
- return finalSize;
- }
- protected override Vector2 MeasureOverride(Vector2 availableSize)
- {
- _vScrollBar.Measure(availableSize);
- availableSize.X -= _vScrollBar.DesiredSize.X;
- var constraint = new Vector2(availableSize.X, float.PositiveInfinity);
- var childSize = Vector2.Zero;
- foreach (var child in Children)
- {
- child.Measure(constraint);
- if (child == _vScrollBar)
- continue;
- childSize = Vector2.Max(childSize, child.DesiredSize);
- }
- if (_itemHeight == 0 && childSize.Y != 0)
- _itemHeight = childSize.Y;
- _totalHeight = _itemHeight * _data.Count + ActualSeparation * (_data.Count - 1);
- return new Vector2(childSize.X, 0);
- }
- private void ScrollValueChanged(Robust.Client.UserInterface.Controls.Range _)
- {
- if (_suppressScrollValueChanged)
- {
- return;
- }
- InvalidateArrange();
- }
- protected override void MouseWheel(GUIMouseWheelEventArgs args)
- {
- base.MouseWheel(args);
- _vScrollBar.ValueTarget -= args.Delta.Y * ScrollSpeedY;
- args.Handle();
- }
- }
- public sealed class ListContainerButton : ContainerButton, IEntityControl
- {
- public readonly ListData Data;
- public readonly int Index;
- // public PanelContainer Background;
- public ListContainerButton(ListData data, int index)
- {
- AddStyleClass(StyleClassButton);
- Data = data;
- Index = index;
- // AddChild(Background = new PanelContainer
- // {
- // HorizontalExpand = true,
- // VerticalExpand = true,
- // PanelOverride = new StyleBoxFlat {BackgroundColor = new Color(55, 55, 68)}
- // });
- }
- public EntityUid? UiEntity => (Data as EntityListData)?.Uid;
- }
- #region Data
- public abstract record ListData;
- public record EntityListData(EntityUid Uid) : ListData;
- #endregion
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