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- using Content.Client.NPC.HTN;
- using Robust.Shared.Console;
- namespace Content.Client.NPC;
- public sealed class ShowHTNCommand : IConsoleCommand
- {
- public string Command => "showhtn";
- public string Description => "Shows the current status for HTN NPCs";
- public string Help => $"{Command}";
- public void Execute(IConsoleShell shell, string argStr, string[] args)
- {
- var npcs = IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<HTNSystem>();
- npcs.EnableOverlay ^= true;
- }
- }
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