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Changelog.yml 5.6 KB

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  1. # TODO: Make this automated from PRs like upstream
  2. # Types are one of the following: Add, Remove, Tweak, Fix
  3. Entries:
  4. - author: Taislin
  5. changes:
  6. - message: Adds the skeleton mechanics for weather, biomes and seasons
  7. type: Add
  8. - message: Sharpened sticks now work as weapons
  9. type: Fix
  10. - message: Blood should evaporate now
  11. type: Fix
  12. - message: Increased bone drop from animals
  13. type: Tweak
  14. - message: Fixed wood fences
  15. type: Fix
  16. - message: Predator spawners are now visible
  17. type: Tweak
  18. id: 1
  19. time: "2025-04-06T00:00:00.0000000+00:00"
  20. url: https://github.com/Civ13/Civ14/pull/84
  21. - author: Taislin
  22. changes:
  23. - message: Added several healing herbs to the game. Yarrow (heals blood loss), Poppy (heals shock), Milk Thistle (heals poison), Elderflower (heals oxygen damage), Aloe Vera (heals burns, cold damage), Comfrey (heals blunt damage).
  24. type: Add
  25. id: 2
  26. time: "2025-04-07T00:00:00.0000000+00:00"
  27. url: https://github.com/Civ13/Civ14/pull/93
  28. - author: Taislin
  29. changes:
  30. - message: Added braziers to keep you warm and burn rubbish you might have laying around.
  31. type: Add
  32. - message: Added tiki torches as an alternative to handheld ones. Last longer but cannot be moved.
  33. type: Add
  34. - message: Added the fletcher's workstation to craft bows and arrows.
  35. type: Add
  36. id: 3
  37. time: "2025-04-09T00:00:00.0000000+00:00"
  38. url: https://github.com/Civ13/Civ14/pull/96
  39. - author: Taislin
  40. changes:
  41. - message: Added paintbrushes and signs that can be painted.
  42. type: Add
  43. - message: Mining now drops different ores (not that you can do much with them for now).
  44. type: Tweak
  45. - message: Added bronze and tin as materials.
  46. type: Add
  47. id: 4
  48. time: "2025-04-10T00:00:00.0000000+00:00"
  49. url: https://github.com/Civ13/Civ14/pull/98
  50. - author: Taislin
  51. changes:
  52. - message: Added bedrolls.
  53. type: Add
  54. - message: Added the whole metallurgy mechanic, check wiki.
  55. type: Add
  56. id: 5
  57. time: "2025-04-13T00:00:00.0000000+00:00"
  58. url: https://github.com/Civ13/Civ14/pull/107
  59. - author: Taislin
  60. changes:
  61. - message: Fixed door atmos bug.
  62. type: Fix
  63. - message: Fixed missing recipes for anvil and kiln.
  64. type: Fix
  65. - message: Fixed missing plant sprites.
  66. type: Fix
  67. - message: Fixed fuel consumption bug for braziers.
  68. type: Fix
  69. - message: Weather should match the seasons now.
  70. type: Add
  71. - message: Added deep water to the middle of the rivers.
  72. type: Add
  73. id: 6
  74. time: "2025-04-16T00:00:00.0000000+00:00"
  75. url: https://github.com/Civ13/Civ14/pull/118
  76. - author: Taislin
  77. changes:
  78. - message: Ancient swords are now craftable at the anvil.
  79. type: Add
  80. - message: Ancient shields are now craftable at the anvil (for metallic ones) and in the crafting menu (for others).
  81. type: Add
  82. - message: Adds craftable silver coins.
  83. type: Add
  84. - message: Wolves and Bears now drop leather as well as pelts.
  85. type: Fix
  86. id: 7
  87. time: "2025-04-17T00:00:00.0000000+00:00"
  88. url: https://github.com/Civ13/Civ14/pull/121
  89. - author: Taislin
  90. changes:
  91. - message: Adds the doctor's handbook as a simplified health analyser.
  92. type: Add
  93. - message: Buffed bed healing rates.
  94. type: Tweak
  95. - message: Reduced threshold of current blood to inflict bloodloss damage.
  96. type: Tweak
  97. - message: Buffed healing effect from herbs.
  98. type: Tweak
  99. - message: Bodies now decay after a while.
  100. type: Add
  101. id: 8
  102. time: "2025-04-18T00:00:00.0000000+00:00"
  103. url: https://github.com/Civ13/Civ14/pull/123
  104. - author: Taislin
  105. changes:
  106. - message: Adds stalker's stamina and sprinting mechanics.
  107. type: Add
  108. - message: Adds stalker's lay down mechanics.
  109. type: Add
  110. id: 9
  111. time: "2025-04-19T00:00:00.0000000+00:00"
  112. url: https://github.com/Civ13/Civ14/pull/124
  113. - author: Taislin
  114. changes:
  115. - message: Adds goobstation's limb targeting system.
  116. type: Add
  117. - message: Adds goobstations's surgery mechanics.
  118. type: Add
  119. id: 10
  120. time: "2025-04-21T00:00:00.0000000+00:00"
  121. url: https://github.com/Civ13/Civ14/pull/127
  122. - author: Taislin
  123. changes:
  124. - message: Adds plant matter and some other foods to the compostables list.
  125. type: Tweak
  126. - message: Dough can be cooked in the campfire/brazier now.
  127. type: Add
  128. - message: Potatoes can be cooked in the campfire/brazier now. Eating raw potatoes will make you sick now!
  129. type: Add
  130. id: 11
  131. time: "2025-04-23T00:00:00.0000000+00:00"
  132. url: https://github.com/Civ13/Civ14/pull/151
  133. - author: Taislin
  134. changes:
  135. - message: Increased damage from cold.
  136. type: Tweak
  137. - message: Rain waters plants now.
  138. type: Add
  139. - message: Storms, blizzards damage plants now.
  140. type: Add
  141. id: 12
  142. time: "2025-04-25T00:00:00.0000000+00:00"
  143. url: https://github.com/Civ13/Civ14/pull/159
  144. - author: Taislin
  145. changes:
  146. - message: Adds RMC-14/GoobStations gun prediction mechanics, reducing lag between clicks and firing a weapon.
  147. type: Add
  148. id: 13
  149. time: "2025-04-25T00:00:00.0000000+00:00"
  150. url: https://github.com/Civ13/Civ14/pull/158
  151. - author: Taislin
  152. changes:
  153. - message: Adds the sleeping mechanic, which teleports you to the safezone.
  154. type: Add
  155. id: 14
  156. time: "2025-04-26T00:00:00.0000000+00:00"
  157. url: https://github.com/Civ13/Civ14/pull/156