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- using Robust.Client;
- namespace Content.Replay;
- internal static class Program
- {
- public static void Main(string[] args)
- {
- ContentStart.StartLibrary(args, new GameControllerOptions()
- {
- Sandboxing = true,
- ContentModulePrefix = "Content.",
- ContentBuildDirectory = "Content.Replay",
- DefaultWindowTitle = "SS14 Replay",
- UserDataDirectoryName = "Space Station 14",
- ConfigFileName = "replay.toml"
- });
- }
- }
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