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- <Document>
- # Roleplay Rule 15 - Command and Security must follow Space Law
- All non-antagonist command and security roles must obey [textlink="Space Law" link="SpaceLaw"]. This includes non-antagonists who are promoted to or gain a position during the round in any way. This also includes non-antagonists who are acting as a security role.
- Space Law violations should be prioritized based on severity and the current situation.
- This prohibits use of syndicate items outside extreme emergencies, including uplinks by command and security. This also prohibits the preparing of syndicate items for an emergency.
- ## Examples
- Acceptable:
- - After a war announcement, a security officer ignores crewmembers carrying contraband so that they can focus on preparing to defend the station.
- - A security officer disarms someone attacking them with an energy sword, then uses the sword to kill the attacker.
- Prohibited:
- - A security officer carries around an energy sword in case of an emergency.
- Roles that are included:
- - A security officer
- - The Captain
- - The Chief Engineer
- - A passenger promoted to "bounty hunter"
- - A mime promoted to "security mime"
- Roles that are not included:
- - A passenger
- - The clown
- - An antagonist in any role
- - A cyborg
- - A passenger who is helping to fight off nuclear operatives
- </Document>
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